Wouldn't call myself an apologizer, but it looks "interesting". Scary, but "interesting".Qroach said:anyway i think all the complainers and apologizers here need to shut up until they have tried it.
We can still offer ideas and opinions though, without going overboard about it in either direction.The only valid impressions of what it would be good for will come from the people that tried it...
Shifty Geezer said:Gun's are hopelessly inaccurate if you've never trained to ensure you don't move your hand while pulling the trigger(forgetting recoil and being able to point in teh right place anyway). Same with photos, lots of people move the camera when they press the button.
µCOM-4 said:When I play games I rest my hands on my lap so the controller doesn't move much at all. I play games in a relaxed seating position. In fact I hardly ever rest my elbows on my knees hunched forward let a lone hold the controller up in the air without support. If I don't have problems playing lightgun games then this controller would work just as well.
pc999 said:That is way none ever killed anyone with a gun.........wait.... it is something wrong here .
Qroach said:Honestly. I think it looks cool, but won't be practical. anyway i think all the complainers and apologizers here need to shut up until they have tried it. anyone can come up with some sort of reason to like or dislike something like this.
The only valid impressions of what it would be good for will come from the people that tried it...
pc999 said:Like everything, most people also think it is hard to use the mouse at first, and in fact they miss and such; just like to hit the right buttum at the right time in todays controllers, most of starters miss the buttums very hard, I cant see why people even touch in this point, at least serious.
There's a world of difference though. Using a mouse you need to learn to apply force in one direction a set amount. Same with writing. It's teaching muscle movements. With a handheld motion sensitive controller, when you press a button you are going to cause a slight movement of the controller. That's unavoidable. Not just because of muscle motions, but because the tissue supporting the controller is soft and flexes. You can see this in action write now. Pick up a pencil as though it were the Rev controller and press your thumb on the top as though pressing a button. How much does the end move? You can try it with all sorts of different shaped objects. TV remotes, a box of mathes, a swiss army knife. There's invariably little movements.pc999 said:Like everything, most people also think it is hard to use the mouse at first, and in fact they miss and such; just like to hit the right buttum at the right time in todays controllers, most of starters miss the buttums very hard, I cant see why people even touch in this point, at least serious.
There are some people that move their controllers all around when playing games. There are others, like myself, whose controllers move very little.Powderkeg said:Have you ever attached a pencil to the top of your gamepad, and pressed the point against a piece of paper to see exactly how much unintentional hand movements you make while playing?
Edit after testing on my TV remote:Shifty Geezer said:There's a world of difference though. Using a mouse you need to learn to apply force in one direction a set amount. Same with writing. It's teaching muscle movements. With a handheld motion sensitive controller, when you press a button you are going to cause a slight movement of the controller. That's unavoidable. Not just because of muscle motions, but because the tissue supporting the controller is soft and flexes. You can see this in action write now. Pick up a pencil as though it were the Rev controller and press your thumb on the top as though pressing a button. How much does the end move? You can try it with all sorts of different shaped objects. TV remotes, a box of mathes, a swiss army knife. There's invariably little movements.
Chalnoth said:There are some people that move their controllers all around when playing games. There are others, like myself, whose controllers move very little.
And pc999 brought up a very interesting point: the Mouse has the same problems of movement while clicking. But it's not an issue once you've used a mouse enough.
Chalnoth said:Edit after testing on my TV remote:
This is not true. You're holding the controller wrong if it is true.
Note the location of the trigger on the bottom, and the location of the button on top. This will ensure that people will be holding the controller in a very stable fashion, and so small movements should not happen, because you'll never be pressing in a location that's higher than your support fingers.
Now, exceedingly minute movements will happen, of course, but you just need a deadzone for these. And the hardware has to have a deadzone anyway, because the accelerometers won't be very accurate for very small movements.
Because you hold a mouse over the top half only, while this controller is held with the fingers curled around it, thus providing much better support. Also, you happily ignored Chalnoth's point about a deadzone, and the (inherent inability) to measure very slight movements.Powderkeg said:But if you had to free-float the mouse, yes, pushing down on a button would move the mouse down, and that would create an unwanted input.
DemoCoder said:It does suck if you are used to PCs and console FPSes feel utterly sluggish and constrainted in comparison. People have been asking for keyboard+mouse/trackball for consoles for a reason. The reason is, RTS and FPS game control sucks. RTS can be fixed with laserpointing, but FPS won't.
Using the controller as a 'laser pointer', those tiny movements could be several millimetres on the screen depending on how you sit away from it. I remember a lightgun on Sega Master System and held in two hands close in the cursor still wobbled at a distance of a few feet from the screen. Modern tech and filtering might be able to compensate somewhat. It'll be interesting to see how effective the results are.Ragemare said:Depending on which button I press on one of my remotes, it moves very very slightly. The movement seems negligible, I highly doubt the average gamer can even come close to being able to accuratelly make movements that small. As others have said it probably falls within the dead zone.
Actually this isn't entirely true. Calligraphers (at least some depending on how good your teacher is!) are taught to write using the whole arm. The results are smoother and more consistent then fingertip writing. The main difference is people aren't taught to use their arm for fine control, so when they give it a try they can't match the control of the fingers. People are very adaptable. Indeed one might say arms have more control then feet, but some armless artists have shown that even a leg+foot can manage excellent motor control when trained.JarrodKing said:See a difference? The fingers are where the fine motor control is in the human animal, being controlled by muscles in the hand whose job is fine movement