RancidLunchmeat said:
Interesting thread, comments/debate. I think the entire thing comes down to two simple questions:
1) Do you believe this controller going to encourage third party support?
2) Do you believe that MS and Sony are now behind the eight ball and scrambling around to copy this controller and make it a peripheral for the X360 or the PS3?
Good questions. I think the answer to both CAN be yes.
If the controller is as good as hyped in the articles at sensing different motions then I think it can be a success.
On the first question, initially I don't think it will have that much support from the big companies. Sure EA or Square may put out something that supports the controller, but Nintendo isn't their main source of income. So I expect major third party support to be limited initially, maybe Sega will develop some cool games.
Nintendo seems to really want to get independent and smaller companies involved. Iwata stressed the cost of development in his speech. So I think there maybe alot of third party support from smaller companies at first. Maybe even simple and small games that will be available as downloadable content at first.
If someone comes up with a hit that utilizes this controller to its potential, I think you'll see the rest jump on real quick.
On two, would Sony or MS copy this? I think the answer is absolutely, but exactly and IF it works as advertised. Do I think either would copy the one handed controller? no. But I think the tilt and motion detection of the controller could and probably will be copied.
A standard ps/xbox controller with motion detection would be pretty neat and it would definitely add something like being able to look in a FPS by tilting the controller instead using the analog stick.
Now this is my just my hope, but I really hope, the reason that Zelda got delayed is so they could add support for this controller. Its a GameCube game, but maybe if you play it on the Revolution you can take advantage of the controller. How sweet would that be?