Nintendo, Microsoft, Square welcome us to the era of fewer big video games
Data shows that Nintendo was ahead of the curve on this one.
www.gamefile.news
They're basically tracking 1 to 1.5 generations behind in technical pursuits and so costs, IMO.Nintendo are such an odd duck! They side step some of the ballooning budgets issue by not pursuing photo realism or heavy use of cinematics. They're not immune to it though.
They're basically tracking 1 to 1.5 generations behind in technical pursuits and so costs, IMO.
One has to wonder what effect their "aggressive multiplatform" strategy means since they're using tools with potentially high-end feature sets like UE5 ...
I don't know if your reply was in jest but to respond in similar kind does this mean they'll finally give up on portable form factors ?!It means the Switch 2 has the powah to run UE5 titles just fine of course!
I don't know if your reply was in jest but to respond in similar kind does this mean they'll finally give up on portable form factors ?!
If you're referring to the DF tests then they're not great data given that a number of those games past the intro/beginning sequence become unplayable in the later stages ...It was half in jest. Given how Steamdeck performs with UE5 titles, there's at least some scope for their titles to scale to Switch 2.
It shouldn't be. They care most about their "special" lighting which Miyamoto loves, but on a small screen I see no need to create AAA games. Their games are AAA for the most part, if we consider fun, not budget.Really, they're still straddling the gen8/9 era. How much does the Switch 2's increased power push on the art resources required? Maybe it's not that much
Even though gamepass is not the most popular thing, I have many games of mine, but I also have pc gamepass, and to be able to discover a lot of family games, which I didn't know and hence would never buy, to play with my nephews and other family such as Human Fall Flat or Overcooked 2, which I played yesterday with my 4 and 7 years old -just turned -... is a really good thing.This is mostly a problem for subscription services where people were told if they kept subscribing, they would get a few game of the years, per year, every year. Then being told for years: “wait until next E3/ wait until next year!
If I am getting some indie titles mixed in with some b-grade exclusives, with the AAAA promise for that year being a disappointment, then I don’t think it is a surprise that there is no more subscriber growth. It is down to us fanboys basically
You could have actually bought those games AND take them to an amusement park every year for less money and your nephews would think of you as an ever better uncle.Even though the gamepass is not the most popular, I have many games of mine, but I also have pc gamepass, and to be able to discover a lot of family games, which I didn't know and hance would never buy, to play with my nephews and other family such as Human Fall Flat or Overcooked 2, which I played yesterday with my nephews of 4 and 7 years old -just turned -.... It's really good.
Seeing them interact with each other -which is the point- playing games with local co-op or split screen, for me does not have to envy any powerful AAA or exclusive.
Except this didn't happen. As you can see in the 1st party thread, MS was pretty competitive (2022 excepted) and not only that but provided INCREDIBLE value with GP. The argument at Beyond3D isn't whether or not GP is amazing value as almost everyone agrees that it is, but whether or not MS can provide that amazing value in a profitable way.This is mostly a problem for subscription services where people were told if they kept subscribing, they would get a few game of the years, per year, every year. Then being told for years: “wait until next E3/ wait until next year!
If I am getting some indie titles mixed in with some b-grade exclusives, with the AAAA promise for that year being a disappointment, then I don’t think it is a surprise that there is no more subscriber growth. It is down to us fanboys basically
I don't know where you've been, but it costs about $800 a day to go to Disney World with your family of 4.You could have actually bought those games AND take them to an amusement park every year for less money and your nephews would think of you as an ever better uncle.
$800 a day is on the low end.Except this didn't happen. As you can see in the 1st party thread, MS was pretty competitive (2022 excepted) and not only that but provided INCREDIBLE value with GP. The argument at Beyond3D isn't whether or not GP is amazing value as almost everyone agrees that it is, but whether or not MS can provide that amazing value in a profitable way.
I don't know where you've been, but it costs about $800 a day to go to Disney World with your family of 4.
This "No" refers to the suggestion in the title of the topic."No" what? That's an inadequate contribution to the discussion.