Thats not necessarily true, considering the fact Nintendo is putting a extra 100 million dollars into R&D for their next console.
Um, so? Do you have any idea how much they where spending before this 100 million on R&D? All I know is I don't think they were spending anything close to what MS and Sony were spending to develop thier next consoles.
They're not downplaying graphics, they're downplaying the industry focus on just delivering great graphics without making efforts to put as much focus on gameplay.
That's a load of BS IMO. Game play hasn't really changed in years (since the move to 3D) and it's as good now as it always have been despite the move towards flashy graphics. That might not be the way nintendo see's things, but I think that's what happened. There are people coming up with innovative gameplay, and great realistic graphics. Perhaps nintendo needs to do better in the graphics department. I think Nintendo is also downplaying the style of today's games in favor of smaller games too which is a trend I can only partly agree with. They seem to think these big bugdet games with deep invovling plotlines isn't the way to go. I just think gamers are getting older and more mature, and thus require more invovling content. I don't think the save "the princess story" is nearly invovling enough to catch older gamers attention as much as it once did.
Nintedno seems worried about a lot of trends in the market, but I have no reason to agree with everythign they say. I don't see the competition complaing about any of these things which makes me think nintendo is loosing touch with a portion of the market.
Graphics are not a feature, its a given part of videogame console design.
Sorry but I don't agree. Of course powerful graphics hardware is a feature. IMO, the only thing that's a given on each console is that it will have a controller and connect to a TV.
Nintendo know they don't have to put that much focus on talking about technology, because the technology to put realistic graphics on PC monitors and televisions already exsist.
Nintendo knows they themselves don't need hardware capable of realistic graphics, because they themselves don't require it. Since when has Nintendo ever needed/wanted realistic graphics in any of thier games?
The games you and I play today could not have been realized if the input devices that exsist today had not been implemented. If the industry stuck with the digital D pad, game development would have hit a wall. Atari made the mistake of not pushing input design, and we all know what happen to them.
I really don't know where you get this idea. To some extent certain game play features have evovled from having a analog stick. However it certainly hasn't been all that "revoloutionary" for gameplay. Adding analog sticks to consoles were a natural progression from PC gaming. As analog sticks have long since been available in that market segment. Infact, I wouldn't be suprised if ananlog stick were available for consoles even back in teh atari/colleco/intellivision days.
Atari died for reasons that had NOTHIGN to do with input design. They died becuase they allowed the market to be over saturated with with poor games and this ruined thier own market. Perhaps you weren't around to see the big video game market crash, but that's what happened.