Nintendo GOing Forward.

Herm it's not really inventing, analog sticks existed since forever in radio controlled vehicle world for example, it just got adapted to games, but noone else thought about doing it before...
But then sure VR was done before... VirtualBoy...
 
Herm it's not really inventing, analog sticks existed since forever in radio controlled vehicle world for example, it just got adapted to games, but noone else thought about doing it before...
Okay, wrong word. Nintendo weren't the first to think about moving a screen around have that controlling the camera on that screen.
But then sure VR was done before... VirtualBoy...
Preceded by Virtuality and Sega. Nintendo can't claim any win there either. ;)
 
No, we don't fight. Not since the great Mod Wars laid waste to many forums across the internet. The escalation of Banstick (and later, Banhammer) technology nearly annhialated the Web. That's when the treatise came in and we mods have to take an oath before we receive our powers.

We only ever politely disagree.
 
analog sticks existed since forever in radio controlled vehicle world for example, it just got adapted to games, but noone else thought about doing it before...
Analog sticks were around in the arcade world throughout the 1980s of course, and both the Atari Jaguar, Falcon and Commodore Amiga (and possibly other home computers as well) had analog input pins in their joystick ports.

I am not 100% certain, but I think the first games console with analog inputs may have been the ancient Atari VCS. Its stick wasn't analog, but there was the paddle, for awesomesauce 1970s games like Pong and such... :D
 
I was merely pointing out that the analog stick on the N64 was pretty influential, especially the way it was used in Mario64, the first time Mario went 3D.

Thereafter, other consoles got analog sticks.
 
Other than the joypad, what was really so revolutionary about the NES itself...? It differed fairly little from hardware that immediately preceded it.

Look at the modern consoles. You don't measure innovation simply by looking how much a company produces technology that looks different or marketed as revolutionary. See motion control of the Wii, Virtual Boy, GC and N64 controllers. You look at standard features and designs of the market and and trace their influences.

Form Factor. The NES was intentionally designed not to look like your typical video game console of the 80s (busy looking top loading or computer looking designs) but rather look similar to more serious av based consumer electronics. The top loading design was ditched for a front loading design which hid the game paks. Along with the minimalist approach this led to a very clean design. For the most part console manufacturers have basically embraced this type of design for the last 15 years.

10NES. A lock out system that helped eliminate the level of unlicensed crappy software on the NES. A problem with the Famicon in Japan and on popular previous gen consoles that helped facilitate the video game crash of the 80s. A lot of people believe that the 10NES had a significant influence on modern DRM. How platforms owners manage library and quality today can be traced back to the way Nintendo managed the NES.

NES has contributed more than its controller being the foundation of what controllers have evolved into today.
 
NES revived or rebooted the console industry.

And the original Xbox set the proper direction for the console industry, using PC parts with minor tweaks.
 
Herm it's not really inventing, analog sticks existed since forever in radio controlled vehicle world for example, it just got adapted to games, but noone else thought about doing it before...
But then sure VR was done before... VirtualBoy...

The first VR system from Nintendo came out for the Famicom system, which was limited to Japan due to its lack of commercial success.
 
And the original Xbox set the proper direction for the console industry, using PC parts with minor tweaks.

That was more of a natural evoluation than anything else and certainly not some grand idea MS came up with. Gamecube was pretty much the same. Not bog standerd parts like the Xbox but custom chips based on existing IP (like the current consoles).

So actually Nintendo set the proper direction :p Existing IP but custom chips suited to the console space.
 
Nintendo fires employee after speaking on Gaming Podcast.
http://kotaku.com/nintendo-fires-employee-for-speaking-on-podcast-1723906717

Last week, Nintendo localization editor Chris Pranger made an appearance on a small podcast called Part-Time Gamers. This week, Nintendo fired him.

“Hello friends and family,” Pranger wrote in a heartbreaking public Facebook message this morning. “As many of you have probably seen, I am no longer at Nintendo. I was terminated this week due to a podcast appearance I made last Monday. It was a stupid judgment call on my part and ultimately it cost me far more than I could have imagined.”

<<...snip...>>

Although the podcast didn’t draw a ton of mainstream attention, fans found it fascinating because it has become so rare to hear Nintendo employees speak about the company without specific PR approval. Nintendo, like most Japanese video game companies, tends to prohibit its staff from speaking to the public about its inner workings unless they are given explicit approval from their communications teams both in the U.S. and Japan.
 
A number of international companies state in your contract that you cannot make public statements in the name of/invovling your employer...
It's not really a japan thing, it's the same in the west, you are not in the PR team you are not to talk to the public about the company, simple and usual.
 
Yes, its fairly typical practice in the software industry, but it really shouldnt be as long as they're not going way put of their way with extensive negative remarks.
 
Yes, its fairly typical practice in the software industry, but it really shouldnt be as long as they're not going way put of their way with extensive negative remarks.
You know that a simple sentence can be caught off context and generate a lot of noise, which could be negative, it's too risky to authorize.
I'm agreeing on principle but I understand why they don't want to.
 
Rules of free speech should allow open discussion. If a company is a 'good' company, open speech about them will be positive. If people take things the wrong way, further open discussion will correct it, and eventually humanity will grow up and learn how to deal with real information instead of pissing about will palatable deceits.

I've never, ever heard of people taking offence at open companies/individuals talking honestly. PR nightmares are a different matter, but dealing with someone spouting garbage is different to free and open speech. People value honesty. It should be encouraged and supported.
 
You know that a simple sentence can be caught off context and generate a lot of noise, which could be negative, it's too risky to authorize.
I'm agreeing on principle but I understand why they don't want to.
Companies have PR departments to deal with Public Relations. If you're not authorized to make statements you should keep your mouth shut. However firing this guy is horrible from, precisely, a PR point of view! It would have been far better for all involved is this matter had been dealt with internally. Presumably, this is intended to serve as a warning to other employees, but it is an ugly and discouraging way to do it. Badly managed.
 
Some employees of tech companies have participated in online discussions, usually with the disclaimer that they don't represent the company in any way, that they're expressing only personal opinions, etc.

Sounds like that kind of disclaimer wouldn't be enough for Nintendo.
 
I don't really know what to think of the new president.

On one hand, one could be disappointed at the fact that he doesn't come from a gaming background.
On the other, his knowledge on general businesses might put Nintendo on a more bullish and ambitious path, instead of their "Let's run away from competition" strategy from the past decade.

Regardless, I think the NX generation has been pretty much set in stone for about 2 years now, which means the console/s will still be Iwata's child/ren.
 
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