What technology does the game run on?
XCC: We have technology that was built especially for the N-Gage platform. Our previous experience in PC HQ technology has allowed us to recreate known cutting-edge PC techniques such as normal mapping, characters with skinning or shadows in real-time.
http://ngage.gamezone.com/news/08_24_05_04_27AM.htm
Could this be possible? The dev says it uses normal mapping in this game. I don't think the ngage 100mhz processor could handle that.
What do you think?