NFS:HP2

But then I downloaded the PC demo and I have to say wow, after being shocked by the poor quality of the performance and graphics of NFS:HP2 on the same (virtually; XP2100+, XP2500+) PC I was plesantly supprised. Finally my 9700Pro looks as good as my PS2(GT3).

is it really *that* bad?
 
london-boy said:
sir doris said:
Finally my 9700Pro looks as good as my PS2(GT3).


:LOL: Did anyone else just burst out laughing at the thought that it takes a video card that is more expensive than the whole PS2 to look as good as the PS2? :LOL:

i mean, i know PS2 got surpassed in hardware a long time ago, before the 9700pro (bloody hell), it's just very sad that software is only catching today....

He 's not talking about same performance at same resolution, is he? :?:
 
No I was talking about 1024x768 - It stutered quite a bit. OK, that's a much higher resulution than the PS2 but like LondonBoy said, the video card cost nearly twice as much as the PS2! over 20Gb/s of bandwidth to 128Mb RAM. And it still didn't look anywhere near as good as GT3 - lowish polly models and of course the art direction couldn't touch GT3.

I have a 36" widescreen TV and it makes a lot of PS2 games look really bad, so that's why maybe i've been overly critical of PS2 games, however GT3 and Burnout2 look fantastic. Oh and it means I hate games that don't have widescreen support. On a side note, just read the review of SSX3 in Official PS2 mag and it says it doesn't have widescreen support, anyone know if this is true? just a bit strange as tricky did :rolleyes:

Thanks
 
sir doris said:
No I was talking about 1024x768 - It stutered quite a bit. OK, that's a much higher resulution than the PS2 but like LondonBoy said, the video card cost nearly twice as much as the PS2! over 20Gb/s of bandwidth to 128Mb RAM. And it still didn't look anywhere near as good as GT3 - lowish polly models and of course the art direction couldn't touch GT3.

I have a 36" widescreen TV and it makes a lot of PS2 games look really bad, so that's why maybe i've been overly critical of PS2 games, however GT3 and Burnout2 look fantastic. Oh and it means I hate games that don't have widescreen support. On a side note, just read the review of SSX3 in Official PS2 mag and it says it doesn't have widescreen support, anyone know if this is true? just a bit strange as tricky did :rolleyes:

Thanks


pretty sure i read somewhere that it supports both anamorphic and non-anam. widescreen. dont know how they differ but hey thats what they said...
 
london-boy said:
pretty sure i read somewhere that it supports both anamorphic and non-anam. widescreen. dont know how they differ but hey thats what they said...

One just enlarges the picture -> distorted proportions; one shows more -> no distortion. I guess
 
hupfinsgack said:
london-boy said:
pretty sure i read somewhere that it supports both anamorphic and non-anam. widescreen. dont know how they differ but hey thats what they said...

One just enlarges the picture -> distorted proportions; one shows more -> no distortion. I guess


oh i see. well, there u go then. i'm not sure it was SSX3 although i guess, Tricky supported it so...
i mean, EA are really going down heavy on features lately and i really appreciate it, with DTS in game, DPL2, widescreen and all......
all they need to sort out now is 60Hz options and pro-scan... ;)
 
It would seem like a backwards step, must have been a typo. Was 3 developed by the same team that did tricky?

Ops, this is not an SSX thread, must have taken a wrong turn somewhere :LOL:
 
sir doris said:
It would seem like a backwards step, must have been a typo. Was 3 developed by the same team that did tricky?

Ops, this is not an SSX thread, must have taken a wrong turn somewhere :LOL:


(don't worry i'll take it back on topic with a classy move, u watch... :D )


yeah i'm sure it supports everything and anything apart from 60Hz and pro-scan...
i'm pretty sure there is only one team behind all the SSX games (and some other EA BIG games).

talking about EA, and to go back on topic (see that... :D ) i tried NFS demo last night and i must say, although the art leaves much to be disired, it does look very very pretty. this generation the "night racers with wet tarmac" theme was very big, who knows what the theme will be next generation...
so, looks very pretty and the motion blur is very well done i must say, howerver the game played terribly.... my senses must have been spoiled by perfect racers like B2 and GT, but this one was painful at times... framerate should be first and foremost in racers and this is a disgrace.
As i said already though, it's just a demo so they might fix this for final release, actually i think they will certainly fix it just like they did for the last NFS game which was great fun by the way...
 
They really shouldn't release a demo, if at least the basic technical issues are not resolved.
A bad demo must hurt the sales a lot.
I remember the last NFS demo. Before the demo, I had read good reviews, but playing that demo I thought I wouldn't buy it 'cos the framerate was less than satisfactory. Then I wondered why all the good reviews :?

Please publishers, only release a demo if it gives accurate impression of the finished product gameplay, framerate is a big part of gameplay.
I don't mind if we get less demos, or the demos vome later because of that, I just don't want my impression of a good game be ruined cos I played a demo of a game in beta state.

I know there is the disclaimer 'This is an unfinished game, and does not represent the quality of the finished product...' but still, a bad demo leaves a foul taste that remains.
 
rabidrabbit said:
They really shouldn't release a demo, if at least the basic technical issues are not resolved.
A bad demo must hurt the sales a lot.
I remember the last NFS demo. Before the demo, I had read good reviews, but playing that demo I thought I wouldn't buy it 'cos the framerate was less than satisfactory. Then I wondered why all the good reviews :?

Please publishers, only release a demo if it gives accurate impression of the finished product gameplay, framerate is a big part of gameplay.
I don't mind if we get less demos, or the demos vome later because of that, I just don't want my impression of a good game be ruined cos I played a demo of a game in beta state.

I know there is the disclaimer 'This is an unfinished game, and does not represent the quality of the finished product...' but still, a bad demo leaves a foul taste that remains.



EXACTLY!!!!!!!!!! It's like J.K. Rowling releasing a piece of the new unfinished Harry Potter book all full of spelling mistakes!!!!!! Think of the impression it gives to the people!!!!!!!! :D
 
Some games are better left without a demo at all.
For example ICO, another game I played the demo, and thought it was boring. It didn't have any technical issues, just that ICO is a piece of art and must be enjoyed as a whole to be able to appreciate it.
Is there a demo of NFS:UG in the newest OPSM2? What other demos were there? Is it out yet?
 
rabidrabbit said:
Some games are better left without a demo at all.
For example ICO, another game I played the demo, and thought it was boring. It didn't have any technical issues, just that ICO is a piece of art and must be enjoyed as a whole to be able to appreciate it.
Is there a demo of NFS:UG in the newest OPSM2? What other demos were there? Is it out yet?


yes it's out already...
demos of:
Ghosthunter
the new 007 game (cant remembre the long predictable lame name)
something
something else
NFS:UG of course
R&C locked and loaded (THEY CHANGED THE NAME FROM GOING COMMANDO TO LOCKED AND LOADED FOR THE PAL RELEASE HOW PATHETIC)
ermmmmmmmmmmm....
something else........


can't remember!!!!!!
 
london-boy said:
R&C locked and loaded (THEY CHANGED THE NAME FROM GOING COMMANDO TO LOCKED AND LOADED FOR THE PAL RELEASE HOW PATHETIC)

That's also some sort of PAL conversion now is it? :LOL:
 
Gosthunter is pure pain.

Like the pain your get when plucking your eyebrows.....

like the pain u get when putting eyedrops in your eyes....

that's how bad that game is....
 
well i could have mentioned plucking in some other places, but i thought that would be too much for u guys :LOL: (not that i would know anything about plucking in "other areas" :LOL: )


anyway, see what i did? at least now u have an idea of how bad Gosthunter is... :LOL:
 
:rolleyes: :LOL: :LOL: is the whole game in dark wet streets???? hahahahhaha that's hilarious....

i mean thats like Bump-mapping-overuse on every surface on some Xbox games
 
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