So PS5 is an always connected console. Those who don't have Internet access will have to play on their PS4.
How do you jump to this conclusion?
So PS5 is an always connected console. Those who don't have Internet access will have to play on their PS4.
I was kidding. I forgot the /sThis is the "baseless speculation" thread, but still. Be serious on your prediction, it's not believable that anybody would release such an "always-on" console. The whole division would have to be high on drugs for like 5 years straight to go and develop and make a public announcement of such a product. What else? A console that watches TV for you, like it's 1951 and people care about broadcast TV?
No!Or, you know, it's just a screen with infos, and you can chose between network info, maybe cpu and gpu usage, temps, etc...
Pretty shocking that he'd post chip pics.
i think he did same for scorpio prior to launch?
Pretty sure if we're using footballer to measure flops it'd be neymar (Nike, Brazil national team and PSG player)and the Tflops-O-meter
If it is 380mm² it is very big chip for 7nm. I have my doubts, I think its closer to 360mm² then 380mm² but lets wait and see.Some online measurements say 380mm2.
Launch Xbox One was 363mm2 @ 28nm. Xbox One X was 359mm2 at 16nm FF.
Some online measurements say 380mm2.
Launch Xbox One was 363mm2 @ 28nm. Xbox One X was 359mm2 at 16nm FF.
Yeah.Doesn't seem out of the ordinary then.
This is with the capacitors controlling the size scaling. It’s unquestionably bigger.If it is 380mm² it is very big chip for 7nm. I have my doubts, I think its closer to 360mm² then 380mm² but lets wait and see.
Full Zen2 has 40mm² worth of L3. If they are going with 1/4th of L3, like Flute benchmark indicated, I assume 330mm² is GPU.Yeah.
5700XT was ~250mm2, and this has more CUs, one 8C Zen2 module and I/O.