Tkumpathenurple
Veteran
CES 2018 has been and gone, and AMD have laid out a roadmap with implications for the PS5 and XBoxTwo:
- Zen+ has moved on to 12nm and is due for release in April of this year.
- Zen 2 "design is complete." Reportedly, GlobalFoundries has indicated that they want to reach 7nm production by the end of this year, and Zen 2 is rumoured to release next year.
- Vega is moving to 7nm, albeit only for data processing. There's no mention of if/when a 7nm Vega GPU will make it to the consumer market.
There's also been a recent development in reference to GDDR6: 24GB on a 384bit bus can reach 864 GB/s.
https://wccftech.com/samsung-gddr6-16gb-18gbps-mass-production-official/
So it seems that 7nm fabrication is coming along quite nicely, and should be in full swing by the start of next year. GDDR6 is already being manufactured, and with a wide enough bus, is enough to render HBM irrelevant until it becomes cheaper.
All of this means I'm still of the opinion that we'll see the PS5 at the end of 2019, although I could see that slipping a few months to early 2020. The Switch has proven that launching at Christmas isn't necessary, but I think it's still probably desirable.
The GDDR6 development has made it the most likely candidate, at least at launch. I seem to recall sebbi saying that a memory controller can result in a system being memory agnostic, so maybe a cost reduced PS5 will use HBMx, should the prices become feasible.
Vega transitioning to 7nm has left me curious though: will the PS5 target Navi? Or will it be similar to the Pro: Vega with some Navi features?
So I'll start my prediction:
- 2 x 4-core Zen 2 modules, each with one core disabled for cost saving. Initially, one core reserved for the OS, leaving 5 cores and 10 threads for games.
- Vega/Navi GPU coming in at ~12TFlops.
- 24GB GDDR6 memory on a 384 bit bus.
- ~50GB NVME storage. User upgradeable so multiple games can be stored simultaneously. Games no longer need to be installed to the main HDD, although it would still be quicker.
- Cheapest, smallest HDD available by the end of 2019. User upgradeable 2.5".
- UHD BR drive.
- A modest amount of DDR4/LPDDR4 coupled with a better secondary processor. So the home screen, web browser, and store can be called upon without any lag.
- Perhaps part of the above point: a doubling down on streaming and social features. Capable of recording 4K at 60fps in 3D (for the sake of further popularising VR,) whilst also streaming it in the form of a broadcast or Remote Play.
- Ships with a DualShock 5. Exactly the same as the DualShock 4, but the touch pad has a Casio digital watch type OLED display.
So, if anyone else would like to throw around their predictions and tell me why I'm a fool who's made a woefully unbalanced system, I'd love to read it!
- Zen+ has moved on to 12nm and is due for release in April of this year.
- Zen 2 "design is complete." Reportedly, GlobalFoundries has indicated that they want to reach 7nm production by the end of this year, and Zen 2 is rumoured to release next year.
- Vega is moving to 7nm, albeit only for data processing. There's no mention of if/when a 7nm Vega GPU will make it to the consumer market.
There's also been a recent development in reference to GDDR6: 24GB on a 384bit bus can reach 864 GB/s.
https://wccftech.com/samsung-gddr6-16gb-18gbps-mass-production-official/
So it seems that 7nm fabrication is coming along quite nicely, and should be in full swing by the start of next year. GDDR6 is already being manufactured, and with a wide enough bus, is enough to render HBM irrelevant until it becomes cheaper.
All of this means I'm still of the opinion that we'll see the PS5 at the end of 2019, although I could see that slipping a few months to early 2020. The Switch has proven that launching at Christmas isn't necessary, but I think it's still probably desirable.
The GDDR6 development has made it the most likely candidate, at least at launch. I seem to recall sebbi saying that a memory controller can result in a system being memory agnostic, so maybe a cost reduced PS5 will use HBMx, should the prices become feasible.
Vega transitioning to 7nm has left me curious though: will the PS5 target Navi? Or will it be similar to the Pro: Vega with some Navi features?
So I'll start my prediction:
- 2 x 4-core Zen 2 modules, each with one core disabled for cost saving. Initially, one core reserved for the OS, leaving 5 cores and 10 threads for games.
- Vega/Navi GPU coming in at ~12TFlops.
- 24GB GDDR6 memory on a 384 bit bus.
- ~50GB NVME storage. User upgradeable so multiple games can be stored simultaneously. Games no longer need to be installed to the main HDD, although it would still be quicker.
- Cheapest, smallest HDD available by the end of 2019. User upgradeable 2.5".
- UHD BR drive.
- A modest amount of DDR4/LPDDR4 coupled with a better secondary processor. So the home screen, web browser, and store can be called upon without any lag.
- Perhaps part of the above point: a doubling down on streaming and social features. Capable of recording 4K at 60fps in 3D (for the sake of further popularising VR,) whilst also streaming it in the form of a broadcast or Remote Play.
- Ships with a DualShock 5. Exactly the same as the DualShock 4, but the touch pad has a Casio digital watch type OLED display.
So, if anyone else would like to throw around their predictions and tell me why I'm a fool who's made a woefully unbalanced system, I'd love to read it!