http://www.eurogamer.net/article.php?article_id=66314
Video: http://www.eurogamer.net/tv_video.php?playlist_id=721&s=l
I was thinking about this the other day. I expect the PS3 launch titles to be a lot more advanced than the 360 launch titles were because of this and Sony's 'better' Alpha and Beta kits.
On top of that the 360 had a couple of Xbox ports...
Video: http://www.eurogamer.net/tv_video.php?playlist_id=721&s=l
"Developers were just getting final PS3 hardware [around E3], which is a long time before ship," Rein told Eurogamer TV in an exclusive interview now showing. "Developers did not have finished Xbox 360 hardware last year at E3. So Sony's actually maybe in a better place vis-a-vis Microsoft in relation to launch."
I was thinking about this the other day. I expect the PS3 launch titles to be a lot more advanced than the 360 launch titles were because of this and Sony's 'better' Alpha and Beta kits.
On top of that the 360 had a couple of Xbox ports...
"[The E3 demo of GoW] was using our single-threaded renderer. We have our new Gemini multi-threaded renderer working in the engine right now," Rein explained. "The final game's built on it, it gives us better frame rates and more fluidity - UT 2007 will also benefit from it. It only gets better from here. So if you were impressed with Gears of War at E3, the finished game's going to be much better, it's going to be spectacular."
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