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No problem about it.
Though I firmly believe that my criticism of Lair is fair and has a solid basis...
The first renders from the Mark of Chaos intro, with default lighting (1 light from the camera) and basic shaders looked very similar to what we're seeing from Lair, especially if we'd have added a lot of bloom on top of it. It took a lot of very hard work and finetuning to get everything right, and we've only had to deal with a few scenes and fixed camera angles and no hard limits on rendering time.
Seeing the direct feed screenshots, I have a very hard time believing that people not only can't see the difference between this and other, well polished games, but even find it good looking. It's like everyone had high expectations and emotional investment, and now nobody dares to admit that it's so far away from what has been promised.