This is something a drawled out in my online journal, but as few of my friends are big video game fans, I figured it would be more appropriate to post here. No flames desired or intended, just my personal view of the situation.
A lot of people have been forcasting the end of Nintendo's hand held dominance with the very competively priced PSP. I don't think the threat from Sony is as dire as many forcast... Here is why.
While I am VERY surprised at how aggressively the PCP has been priced... you have to keep in mind that the $185ish price is without memory card (neccissary to save games) $25, ac adapter (this thing chugs power) $33, and the case (the way it is designed the screen is going to be a scratch magnet which is why I like the DS/SP clamshell design) $19. So realistically if you want a PSP you are going to have to buy the value pack, which clocks in at $234ish at current exchange rates and comes with everything above + an external battery pack. Following Nintendo's lead and pricing it slightly higher in the US, I expect the value pack to clock in at $250 here, making it a cool $100 more than the DS. None-the-less I think Nintendo should play it safe and drop the price of the DS $25 and the SP by $12.50 (at least!) to try and fight off the monolithic Sony marketing machine.
I have a lot of confidence in Nintendo handheld... and think that Sony may have made a strategic error with the PSP. I think it will be up against the DS for, maybe 2.5-3 years... and then Nintendo will release a true next generation gameboy that will have significantly higher specs... which would destroy Sony's hopes of giving the PSP a 10 year lifespan. So I think Nintendo will do fine in the handheld market. I also feel that having handheld games with console production budgets, console game retail prices (at $50 for PSP versus $30-40 for DS), and require console-like attention spans should better be done on... consoles.
So I think there is room for both PSP and DS, though I do think that the DS will maintain the mainstream advantage with its much lower price (when you consider the actual price of owning a PSP).
Meanwhile, I'm more pessimistic about Nintendo's home console situaiton...
I am a complete Nintendo Fanboy. I'm just about the only person I know that hasn't owned either a PS1 or PS2. Hell my normal journal icon is of a chick pulling a gba from the top of her dress (=D It would be my icon here if I ever got enough posts!) from a Japanese commercial...
When the gamecube launched, it really seemed like they had turned the corner from the dark days of the N64 when so many Nintendo fans felt betrayed by the crap that they endured in the last year or so of the consoles life cycle.
Early in the life of the Gamecube lots of Nintendo exclusive 3rd party titles were announced. The biggest list of exclusives came from Capcom with the announcement a new development studio partially funded by Nintendo, and at the time announced 5 exclusive gamecube titles in November of 2002:
The list included:
Product Number 03
Viewtiful Joe
Dead Pheonix
Killer 7
and most importantly
Resident Evil 4...
All of these were games targeting mature audiences and were intended to help change Nintendo's kiddy image. Other non-Nintendo first party games to this end were Silicon Knight's "Eternal Darkness" and Factor 5's "Star Wars; Rogue Squadron 3". Both Silicon Knights and Factor 5 were Nintendo's closest second party (meaning not owned by nintendo, but made games exclusively for them) studios... and both have since gone third party, abandoning their Nintendo 2nd party status...
and both bothered me, especially Silicon Knights, but I figured Nintendo was still doing alright if not great.
Other companies also made deals for exclusive gamecube games... For instance Namco's two great RPGs... "Tales of Symphonia" and "Baiton Kaitos". Of those "Tales of Symphonia," one of my favorite RPGs of all time has been released on the PS2 in Japan already, and I wouldn't be at all surprised if "Baiton Kaitos" ends up on the PS2 as well... meaning that, at least for ToS, the supposed exclusive is not... which brings me back to Capcom...
Of the five games listed above... and I stress... partially funded by Nintendo...
One has stayed exclusive to Nintendo, the worst, Product Number 03.
One has been cancelled, Dead Pheonix.
One has already been released on both the Gamecube and PS2, Viewtiful Joe (which sold MUCH better on gamecube)
The last two haven't been released on either platform yet...
Killer 7 a very cool stylized cell shaded game was quickly announced for a dual launch on both the gamecube and PS2...
that leaves Resident Evil 4... which has been sworn to be exclusive for the two years it has been in development. The creator of the Resident Evil franchise, Shinji Mikami hates developing on the PS2 and when asked by worried fans if there was a chance of RE4 being released on PS2 he said, "The only thing I can tell you now is Resident Evil 4 will definitely release only on GameCube, not on another console, if it happens, I will cut my head off."
Now some Nintendo fans are calling him on it as Capcom just announced that RE4 would be released on PS2. I'm hoping he leaves Capcom and goes to Nintendo as Capcom has been ignoring his input. Anyway the worst thing about this announcement isn't that it will be released on PS2, but rather that it has already been announced. If Capcom had any respect for Nintendo (whose money they took towards developing those games, though I would think they at least paid that back. Hell Nintendo even gave Capcom the chance to develop the first original Gameboy Advance Zelda game, Minnish Cap!), they would have allowed the game to launch in January on Gamecube... then waited until next year's E3 in May and announced that there would be a PS2 release. Nintendo has been hyping Resident Evil 4 as a system seller... and now no PS2 owner will. Even though it is shipping about 10 months later on PS2, they can wait for it. Had Capcom waited until the game had had a few months of exclusive release on the gamecube, then Nintendo would have gotten those sales they were expecting from the RE4 launch. Nintendo just took it up the ___ on that investment.
In the end Nintendo's gamecube generation... is honestly a failure... that is a competitive failure. Granted Nintendo make a great deal on first person games, for good reason. I don't think their has ever been a developer that has produced the same number of games at the such a high average quality. None-the-less they've lost virtually all their 3rd party support... not only do they have NO more 3rd party exclusives announced for the remaining year and a half to two years of the gamecube's life, but a very large number of third parties that do multiplatform releases have given up on the gamecube and only release games on PS2 and XBox now...
As I see it... Nintendo has only one more shot at regaining any market share... and that is with the Nintendo Revolution... the next Nintendo console that as of yet, no one knows anything about. Quite a bit has been leaked about the next Microsoft console, Sony fanboys the world over are snatching up Cell related patents and trying to find out if the mythical PS3 will reach the fabled 1-Teraflop rumors. In my opinion the Revolution will have to be just that in order for Nintendo to continue as a strong presence in the gaming world. Not only in hardware and gameplay, but also in Nintendo's relationship to developers AND to the public. If Nintendo doesn't hit on all cylinders with the Revolution... I expect it will either be the last Nintendo console... or the at least the last mass market one. I can really see Nintendo going the way of the Apple and dropping out of the mainstream and relying solely on first party games for its own machine... which would be annoying as it would require me to buy two seperate consoles... and means I'd have to get either a Sony or Microsoft console... and dang it... Nintendo has been a gaming institution since I was tiny... they are a video game company, that is what they've done VERY WELL for almost 20 years now... and I like it that way. I don't want to buy my game console from a mega corporation that is trying to monopolize my entertainment experience... Sony with every sort of electronic imaginable and Microsoft that wants to make sure Windows is running on all your electronics as well... and their console being the door into the livingroom. I really hope Nintendo pulls through, but they aren't showing any signs that they will right now.
Comments pro or con appreciated... and really I'm not looking for flames!
A lot of people have been forcasting the end of Nintendo's hand held dominance with the very competively priced PSP. I don't think the threat from Sony is as dire as many forcast... Here is why.
While I am VERY surprised at how aggressively the PCP has been priced... you have to keep in mind that the $185ish price is without memory card (neccissary to save games) $25, ac adapter (this thing chugs power) $33, and the case (the way it is designed the screen is going to be a scratch magnet which is why I like the DS/SP clamshell design) $19. So realistically if you want a PSP you are going to have to buy the value pack, which clocks in at $234ish at current exchange rates and comes with everything above + an external battery pack. Following Nintendo's lead and pricing it slightly higher in the US, I expect the value pack to clock in at $250 here, making it a cool $100 more than the DS. None-the-less I think Nintendo should play it safe and drop the price of the DS $25 and the SP by $12.50 (at least!) to try and fight off the monolithic Sony marketing machine.
I have a lot of confidence in Nintendo handheld... and think that Sony may have made a strategic error with the PSP. I think it will be up against the DS for, maybe 2.5-3 years... and then Nintendo will release a true next generation gameboy that will have significantly higher specs... which would destroy Sony's hopes of giving the PSP a 10 year lifespan. So I think Nintendo will do fine in the handheld market. I also feel that having handheld games with console production budgets, console game retail prices (at $50 for PSP versus $30-40 for DS), and require console-like attention spans should better be done on... consoles.
So I think there is room for both PSP and DS, though I do think that the DS will maintain the mainstream advantage with its much lower price (when you consider the actual price of owning a PSP).
Meanwhile, I'm more pessimistic about Nintendo's home console situaiton...
I am a complete Nintendo Fanboy. I'm just about the only person I know that hasn't owned either a PS1 or PS2. Hell my normal journal icon is of a chick pulling a gba from the top of her dress (=D It would be my icon here if I ever got enough posts!) from a Japanese commercial...
When the gamecube launched, it really seemed like they had turned the corner from the dark days of the N64 when so many Nintendo fans felt betrayed by the crap that they endured in the last year or so of the consoles life cycle.
Early in the life of the Gamecube lots of Nintendo exclusive 3rd party titles were announced. The biggest list of exclusives came from Capcom with the announcement a new development studio partially funded by Nintendo, and at the time announced 5 exclusive gamecube titles in November of 2002:
The list included:
Product Number 03
Viewtiful Joe
Dead Pheonix
Killer 7
and most importantly
Resident Evil 4...
All of these were games targeting mature audiences and were intended to help change Nintendo's kiddy image. Other non-Nintendo first party games to this end were Silicon Knight's "Eternal Darkness" and Factor 5's "Star Wars; Rogue Squadron 3". Both Silicon Knights and Factor 5 were Nintendo's closest second party (meaning not owned by nintendo, but made games exclusively for them) studios... and both have since gone third party, abandoning their Nintendo 2nd party status...
and both bothered me, especially Silicon Knights, but I figured Nintendo was still doing alright if not great.
Other companies also made deals for exclusive gamecube games... For instance Namco's two great RPGs... "Tales of Symphonia" and "Baiton Kaitos". Of those "Tales of Symphonia," one of my favorite RPGs of all time has been released on the PS2 in Japan already, and I wouldn't be at all surprised if "Baiton Kaitos" ends up on the PS2 as well... meaning that, at least for ToS, the supposed exclusive is not... which brings me back to Capcom...
Of the five games listed above... and I stress... partially funded by Nintendo...
One has stayed exclusive to Nintendo, the worst, Product Number 03.
One has been cancelled, Dead Pheonix.
One has already been released on both the Gamecube and PS2, Viewtiful Joe (which sold MUCH better on gamecube)
The last two haven't been released on either platform yet...
Killer 7 a very cool stylized cell shaded game was quickly announced for a dual launch on both the gamecube and PS2...
that leaves Resident Evil 4... which has been sworn to be exclusive for the two years it has been in development. The creator of the Resident Evil franchise, Shinji Mikami hates developing on the PS2 and when asked by worried fans if there was a chance of RE4 being released on PS2 he said, "The only thing I can tell you now is Resident Evil 4 will definitely release only on GameCube, not on another console, if it happens, I will cut my head off."
Now some Nintendo fans are calling him on it as Capcom just announced that RE4 would be released on PS2. I'm hoping he leaves Capcom and goes to Nintendo as Capcom has been ignoring his input. Anyway the worst thing about this announcement isn't that it will be released on PS2, but rather that it has already been announced. If Capcom had any respect for Nintendo (whose money they took towards developing those games, though I would think they at least paid that back. Hell Nintendo even gave Capcom the chance to develop the first original Gameboy Advance Zelda game, Minnish Cap!), they would have allowed the game to launch in January on Gamecube... then waited until next year's E3 in May and announced that there would be a PS2 release. Nintendo has been hyping Resident Evil 4 as a system seller... and now no PS2 owner will. Even though it is shipping about 10 months later on PS2, they can wait for it. Had Capcom waited until the game had had a few months of exclusive release on the gamecube, then Nintendo would have gotten those sales they were expecting from the RE4 launch. Nintendo just took it up the ___ on that investment.
In the end Nintendo's gamecube generation... is honestly a failure... that is a competitive failure. Granted Nintendo make a great deal on first person games, for good reason. I don't think their has ever been a developer that has produced the same number of games at the such a high average quality. None-the-less they've lost virtually all their 3rd party support... not only do they have NO more 3rd party exclusives announced for the remaining year and a half to two years of the gamecube's life, but a very large number of third parties that do multiplatform releases have given up on the gamecube and only release games on PS2 and XBox now...
As I see it... Nintendo has only one more shot at regaining any market share... and that is with the Nintendo Revolution... the next Nintendo console that as of yet, no one knows anything about. Quite a bit has been leaked about the next Microsoft console, Sony fanboys the world over are snatching up Cell related patents and trying to find out if the mythical PS3 will reach the fabled 1-Teraflop rumors. In my opinion the Revolution will have to be just that in order for Nintendo to continue as a strong presence in the gaming world. Not only in hardware and gameplay, but also in Nintendo's relationship to developers AND to the public. If Nintendo doesn't hit on all cylinders with the Revolution... I expect it will either be the last Nintendo console... or the at least the last mass market one. I can really see Nintendo going the way of the Apple and dropping out of the mainstream and relying solely on first party games for its own machine... which would be annoying as it would require me to buy two seperate consoles... and means I'd have to get either a Sony or Microsoft console... and dang it... Nintendo has been a gaming institution since I was tiny... they are a video game company, that is what they've done VERY WELL for almost 20 years now... and I like it that way. I don't want to buy my game console from a mega corporation that is trying to monopolize my entertainment experience... Sony with every sort of electronic imaginable and Microsoft that wants to make sure Windows is running on all your electronics as well... and their console being the door into the livingroom. I really hope Nintendo pulls through, but they aren't showing any signs that they will right now.
Comments pro or con appreciated... and really I'm not looking for flames!