Jaws said:
IIRC, the EIB is clocked at half, 1.6 Ghz, at 96 bytes/cycle (128 B/cycle burst) -> 154 GB/sec (205 GB/sec)
This one I will agree upon (for now anyway).
That's the ISSCC 2005 disclosed figure. For PS3, it's 40 GB/sec (35 CELL-RSX, 5 I/O).
Actually you’re quite wrong here…
The flexIO provides 12 channels at 6.2GB/s per channel, hence the 76.8GB/s of peak bandwidth performance. The FlexIO besides connecting the CPU to GPU, and CPU to South Bridge, also provides individual channels between the CPU and Blu-Ray Drive, Blu-Ray Drive to South Bridge, Hard Drive to CPU, Hard Drive to South Bridge, and the other channels are split between the South Bridge and other IO devices such as Bluetooth, ECT. Yes, the Cell has a physical connection (FlexIO channel) between it and the Blu-Ray drive and Hard Drive (Data streaming purposes versus going through the South Bridge). You don’t have to believe me, but know that I know it’s true.
And for comparison sake the PS2 has a 2,560bit data bus system and a peak 48GB/sec bandwidth rate among its GPU, CPU, and other IO devices. The current FlexIO is only 16-bit data wide.
Facts:
PS1: 132 MB/s peak bandwidth
PS2: 48GB/s peak bandwidth (thousand times more than PS1)
PS3: 76.8GB/s of peak bandwidth (little more than 30% gain over the PS2)
Edit: And your figure of 40GB/s only includes the CPU to GPU and CPU to South Bridge which totals 40GB/s already. You seem too have forgotten there are actually FlexIO channels that link the IO devices to the south bridge. So my question to you is; where are the other bandwidth data (numbers) that are allocated for linking the Blu-Ray drive, Hard Drive, Bluetooth, and ECT just too the South Bridge. In other words you only factored in the CPU to GPU and CPU to South Bridge connections. You didn't factor in none of the connections that lye between the IO and South Bridge. And if you chose to believe, the ones between the CPU and two main IO devices (Blue-Ray and Hard Drive). Remember you said 40GB/s