Ahhh....before you jump to conclusions, my fine, furry friend, you should realize that once again I have not implied whatsoever that the Unreal 3 engine in any way, shape, or form is pushing the PS3 hardware...while, contrary to popular belief, the 360 is chugging along at a sub-par framerate with loads more time for optomization. Why I mentioned GoW being able to be run on flawlessly on the PS3 is because Expletive tried to argue that things on 360 will match the quality of things we will see on the PS3. I'm pointing out that the Unreal 3 engine is not the pinnacle of what is achievable, but rather, the bare minimum of what we should see in the next-gen (a multi-platform/unoptomized engine). I think games like MGS4, Motorstorm, Killzone will surprise you when they come out because of how close they come to their projected targets. This, in itself, is no insignificant leap from what is "here and now" on the XBOX 360.