MS only to ship 4.5-5.5 million by June 2006

Platon said:
I know that what I said was extremely drastic, about the 20 million sold consoles thing. Even if they had the console at $400 through the whole console life cycle they would still sell more than 20 million, no doubt. However, I just want to point out that thie time things are different.

Last time they didn't have an xbox 360 to compete with at launch, which to tell you the truth I think is a bigger opponent than Dreamcast. SO they had more than a years headstart where they without a problem could sell at $299, I wonder how it will be now with the xbox 360 and maybe at a price of $400.

What makes you think the Xbox360 is a bigger opponent than the Dreamcast at its time? As far as I remember, the Dreamcasts predecessor, the Saturn, enjoyed a much larger installbase than the Xbox does today. Sega also had a very strong mindshare among its fans.

Also, you have to factor in that Xbox360 in its premium form is costing $400 as well - and that won't change within the next year. So it's not as if Sony would be the only ones launching at $400 - that is, if they do - which I'm not certain of, not unless they launch in Spring in America.

Platon said:
The other thing which I really can't get out of my head is that this time proportionally they have much more tech in their console, and I mean they sell their PSP for $299, how will they be able to have the PS3 for that price at launch? Of course they could if they took massive losses. They took losses for the PS2 so they will do it again for sure, but this time around they will be more heavy, so the question is if they can take it...

Proportionally more tech? What makes you think that? I need to remind you that PS2 was quite expensive initially because of the in-house tech they used and fabs. This in turn allowed them to lower the price at strategic points in the cycle...

PSP was sold at $299 because the market allowed it to. Nintendo launched their console at a mear $50 less, so while they are trying to sell on the much better graphics on PSP, I think the price of $299 is more than fair (given that the only alternative with much worse graphics is being sold at a mear $50 less).

Do you have any evidence or better arguments supporting why this time it will cost more for Sony than what it did when they launched PS2?
 
What makes you think the Xbox360 is a bigger opponent than the Dreamcast at its time?
Common! not with this nonsense again! If you can't honestly see the differencetween sega and Microsft, then you simply shouldn't be attempting to compare them.

As far as I remember, the Dreamcasts predecessor, the Saturn, enjoyed a much larger installbase than the Xbox does today. Sega also had a very strong mindshare among its fans.
Um, no & no. The saturn install base was smaller than what MS has today.

Do you have any evidence or better arguments supporting why this time it will cost more for Sony than what it did when they launched PS2?
Do you have any evidence to back yo your saturn claims? of course not, then don't go around saying "Do you have any evidence or better arguments..." when your own evidence and arguments are extremly weak.
 
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london-boy said:
Well for one, MS won't finish their cash any time soon.

Very funny. ;) No seriously, at the time Dreamcast launched, who thought Sega would go bust after a full year of being on the market? I bet Sega didn't think so either.

I don't see how MS's money makes them any better of an opponent. Despite MS's cash reserves, Xbox didn't really make a dent into Sony's userbase - and that's including with the "price dumping" at the time Xbox launched but failed to pick up (I remember getting a free Xbox if you bought the bundle with 5 games etc).

Remember, I'm questioning what makes Xbox360 appear to be a stronger opponent today than Dreamcast at its time when it launched a full year ahead of everyone else (1998-99).
 
Dreamcast was reliant on SEGA games first, 3rd party second. Microsoft is far more reliant and 3rd party devs and, as devs generally appear to be testifying, are providing them with the tools to make their games.
 
Phil said:
Very funny. ;) No seriously, at the time Dreamcast launched, who thought Sega would go bust after a full year of being on the market? I bet Sega didn't think so either.

I don't see how MS's money makes them any better of an opponent. Despite MS's cash reserves, Xbox didn't really make a dent into Sony's userbase - and that's including with the "price dumping" at the time Xbox launched but failed to pick up (I remember getting a free Xbox if you bought the bundle with 5 games etc).

Remember, I'm questioning what makes Xbox360 appear to be a stronger opponent today than Dreamcast at its time when it launched a full year ahead of everyone else (1998-99).

Again, MS won't finish their cash anytime soon. They have proved they intend to dump a lot of money on the Xbox project (what is it now, 4Bn just for the Xbox?), and they will keep dumping cash to make sure that the X360 won't "die" the way Dreamcast did.
Personally i don't think the X360 will sell more than PS3, but even getting as many units out there as the first Xbox will get the job done for them. They'll just keep trying until they're safe. They will make insane profits from Windows and all their other software so they'll always be safe, until someone comes in to challenge them in the PC world.
 
Qroach said:
Do you have any evidence to back yo your saturn claims? of course not, then don't go around saying "Do you have any evidence or better arguments..." when your own evidence and arguments are extremly weak.

Alright, checked the numbers and it seems the Saturn wasn't that successful after all (around 10 million worldwide at first glance) opposed to the 25+ million that I thought.

Still doesn't make my question any less relevant: What makes Xbox360 a stronger opponent? If you don't feel like answering the question, may I suggest you read the forum rules, because the rest of your reply certainly isn't adding much to the on-going discussion, nor do I see it contributing in anyway besides provoking flames. Thanks.
 
Dave is right, X360 also has much more 3rd party support than DC. EA for example wasn't even making games for DC!!! And as much as everyone seem to hate them, everyone also seem to buy their games.
Come on Philly, it's quite obvious that the X360 is and will be in a much better position than DC ever was.
 
London Boy:

Surely you don't think Microsoft will dump their entire cash reserves into the Entertainment division, do you? Besides, I think it is quite evident that Microsoft isn't thinking of using that much of money as they did with the Xbox... do you disagree with this? If not, then I don't see why "Microsofts cash reserves" is of any importance to the few questions I've raised.

No one is arguing Xbox360 production will be halted a year after launch.
 
Still doesn't make my question any less relevant: What makes Xbox360 a stronger opponent?

1. Marketing and brand name
2. Financial backing
3. Developer support
4. Publisher support
5. One of the biggest game franchises in the previous generation (edited for shifty reasons)
6. One of the best developement environments and dev tools.
7. Xbox live is paying for itself (IMO better than Sega net)

All of these are bullet points Sega didn't have when the dreamcast launched. What are your bullet points to counter this argument? Or better yet, just explain to everyone why these are not valid.

If you don't feel like answering the question, may I suggest you read the forum rules, because the rest of your reply certainly isn't adding much to the on-going discussion, nor do I see it contributing in anyway besides provoking flames. Thanks.

Don't try and take the high road. All you're doing is dismissing any reasons anyone has, without providing any reason to back up "exactly" what makes you think Xbox 360 is in the same catagory as the dreamcast. Not only that, but you didn't even bother to research you Saturn comparison sales numbers, and that makes me use your own statment back at you " your reply certainly isn't adding much to the on-going discussion"... As london boy said "It's quite obvious" that xbox 360 isn't in the same catagory as dreamcast, however if you refuse to accept or properly counter points people post, then you need to rethink who here is contributing to the thread.
 
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Phil said:
What makes you think the Xbox360 is a bigger opponent than the Dreamcast at its time?

$$$


Also, you have to factor in that Xbox360 in its premium form is costing $400 as well - and that won't change within the next year.

We don't know that, especially as MS has said that price reductions a repart of their plan, and they also sell a system for $300, that might get cheaper faster.

So it's not as if Sony would be the only ones launching at $400 - that is, if they do - which I'm not certain of, not unless they launch in Spring in America.

No, but while the xbox360 has no next gen competition, the PS3 will have.



Proportionally more tech? What makes you think that? I need to remind you that PS2 was quite expensive initially because of the in-house tech they used and fabs. This in turn allowed them to lower the price at strategic points in the cycle...

This time they have cell, which IIRC Sony is using IBM to fab a part of them for the PS3, they have the RSX, that they will have pay rojalities for, they have much more RAM, half of which is the really expensive kind, they have the Blue Ray, sure they had DVD in PS2 but compaired to BR, DVD at that time was a mature technology, not to mention all the wireless, ports and so on and so on.

PSP was sold at $299 because the market allowed it to. Nintendo launched their console at a mear $50 less, so while they are trying to sell on the much better graphics on PSP, I think the price of $299 is more than fair (given that the only alternative with much worse graphics is being sold at a mear $50 less).

The $299 price is fair, no doubt, that is not what we are talking about, rather what the launchprice could be. Even a $700 price for the PS3 would be fair, how well would it sell though.

Do you have any evidence or better arguments supporting why this time it will cost more for Sony than what it did when they launched PS2?

See above...
 
Qroach said:
5. One of the biggest franchises in the previous generation
Sorry for this worthless comment of mine, but this made me laugh. One of the biggest franchises this gen. Out of three consoles. With PS2 at the number-one franchise, that leaves XB and GC. Kinda of hard for XB not to be 'one of the biggest franchises this gen.' :p
 
Shifty Geezer said:
Sorry for this worthless comment of mine, but this made me laugh. One of the biggest franchises this gen. Out of three consoles. With PS2 at the number-one franchise, that leaves XB and GC. Kinda of hard for XB not to be 'one of the biggest franchises this gen.' :p

I think he meant Halo...?
 
Game franchises shifty. Halo... A console itself isn't a franchise. i edited my oriignal post to include the word "game". i just assumed people knew I was talking about games, sorry.
 
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Qroach said:
Game franchises shifty. Halo... A console itself isn't a franchise.
Oh, okay. Though I disagree about the console. PlayStation is much a franchise IMO a Halo. It has sequels and has diversed into a portable system meaning the same brand name is being used in different areas to promote the hardare.
 
Playstation is a "Brand" not a franchise. Xbox is a brand. Sega didn't have a brand they carried across from console to console.
 
Qroach said:
1. Marketing and brand name
2. Financial backing
3. Developer support
4. Publisher support
5. One of the biggest franchises in the previous generation
6. One of the best developement environments and dev tools.
7. Xbox live is paying for itself (IMO better than Sega net)

All of these are bullet points Sega didn't have when the dreamcast launched. What are your bullet points to counter this argument?

The thing is, I am not comparing companies - I was comparing their respective products. As such, financial backing and "best development environment" will only get you so far. No doubt, Microsoft is the bigger opponent - it's also the wealthiest company outthere which makes it a bigger opponent to just about any competing one outthere.

And yet, despite this fact and countless arguments of the same kind back in 2001 before Xbox launched - Xbox still failed to make a dent into the Sony's market. So much to having the biggest financial backing in history.. didn't mean squat to the average consumers outthere that walked home with a PS2 while Xbox was sold next to it at a lower price and more powerful hardware. So maybe Microsofts advantage isn't all that what it's hyped up to be, is it? It's certainly isn't as black & white as is being led to believe in this thread - in fact, there are much more factors that haven't been factored into the equation yet:

While you are correct that Xbox360 has more [publisher] support, better financial backing (especially backing that will go into advertisment), one big advantage that is lost to the current situation is that Sony appears to be gearing up for a launch much sooner than what they were targeting back in late 1998 when Dreamcast launched. To be plain and simple: While Dreamcast lacked the support & advertisment, it still had over a year of headstart over its nearest competitor; the PS2. One full year is a lot, especially when the console in question sells as well as the Dreamcast did. So the question is, how do you quantify which advantage is more important? Is that one year+ more important as a factor than the lack of support & advertisment or do you draw the line at a different spot? What ever it is, it's just not as black & white as you or Platon make it out to be.

I attribute the time advantage to be quite a significant one in any case - the Dreamcast had much better graphics than the outdated PSone, it had great software (despite lacking support by EA) and it sold very well - for a full year. If we fast forward to today, we have Xbox360 that is launching in late of this year, while PS3 appears to be launching in early 2006 (Spring). And if we still don't know if the PS3 launch will be Japan-only or if they are aiming to launch in two regions at the same time. Who knows, maybe, they'll [Sony] will even attempt to follow with a worldwide launch. Who knows? It's certainly anyone's guess and I'm sure Sony is still observing the situation very carefully.

As I said though, given the difference in launch dates of the competing consoles [Xbox360 vs Dreamcast], I'm not really sure anyone without factoring in all relevant points can say one is a stronger opponent than the other with a straight face. There's more to it than the backing company. As I said already, Microsoft's finances ment squat to the average Joe outthere when they walked home with a PS2 instead of a Xbox.

Reality is, Sony isn't launching over a year later - if anything, it's probably around 6 to 9 months depending if they'll go with a worldwide launch or not and in which regions they launch and when. As I already wrote a few pages back (I think in this thread or maybe the other one) - the first 1 year is that time when it is mostly bought by hardcore gamers and loyal supporters - in other words, a segment that isn't the majority of buyers anyway. That segment that will determine which console comes out on top are those that for a large part buy their products after first price drops anyway. These price drops won't occur too early anyway (Microsoft won't bring out a Xbox360 at $400 and drop the price 3 months later, or they'll piss off customers). On the other hand, if Sony launches early, I expect them to launch at the same price as Microsoft - if they launch in fall of next year, expect them to launch at $299 as well (the price that Microsoft will be at with their premium package).
 
Another element to factor in is that the third part devs, especially those large ones (EA in particular) do not want a defacto standard as it removes their leverage. Its in the dev houses interests to have more than one large player.
 
Phil said:
...snip...


You see where the finacial backing and company welth becomes important is that they can take losses much better. You see what happened to SEGA when the were loosing money. If it had been any other company, after the xbox adventure I am sure they would have stopped and Sony effectivily killed out of the bussiness. But not MS, since they have the $$$ they can keep going till they get what they want. Another thing is that this time around the xbox does have some brand name recognition, it didn't have it last time, so it is qute understandable that Joe or Jimmi or whoever bought PS2 rather than an xbox, since they "knew" what they were bying...
 
Qroach said:
Playstation is a "Brand" not a franchise. Xbox is a brand. Sega didn't have a brand they carried across from console to console.

Sega consoles carried Sega brand.

Playstation is a Sony's product, it carries Sony brand so is Xbox is a MS product thus it carries Microsoft as its primary brand name. Large company that covers alot of different products normally have secondary trademark/brand, to differentiate their different product line. Like Microsoft Xbox, Microsoft Windows, Microsoft Office etc.

I assume Sega marketing (was some of the worst marketers in the world IMO) felt Sega was enough of a familiar brandname to carries their consoles. Same goes with Nintendo, even though Nintendo has other secondary brand like Game&Watch and Gameboy, that were/are very successful.

Franchises in consoles would be more like 3DO.
 
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