Motorstorm screens

WOW. The name "Digital Image Design" did ring a bell for me :oops:
Epic and Robocop 3 were great games for the time.

(well I can only vouch for how Epic's introduction looked as I never got the game to run any further)

Had hours of fun with Robocop though.
 
Forget about whether it will approach the target render for a second.

How will it benchmark against other racing games released around its time frame?

Is there any racing game planned for the PC in the next year to look forward to?

How about Forza on X360, when is it due?

Will they make a Rallisport for X360?

The question is, does it push the envelope for the genre in 2007 or is it really no better and therefore, comparisons to the CES demo are besides the point?
 
Mind explaining Evolution, caught on tape, stating it was realtime and not CGI.
never seen evolution stating that.

That and the very specific phrase by Sony PR, "Rendered to PS3 spec".
Even if some half drunk Stoopid sony PR got hot on misleading information.

PR allways have too weak signal/noise ratio for my ears,i usually don't hear that.Things are probably different when it's the only mean of Getting informed,i don't know...
 
Posting from the ps3 browser

I just logged on to the Japanese PS Store and they have a new Motorstorm video up for DL. 86MB or so. Looks like new video. Best part is that there is no crappy music playinng over it. Just the sounds of the game. BTW. Seems this ps3 input system won't let me do a line feed...
 
I just logged on to the Japanese PS Store and they have a new Motorstorm video up for DL. 86MB or so. Looks like new video. Best part is that there is no crappy music playinng over it. Just the sounds of the game. BTW. Seems this ps3 input system won't let me do a line feed...

Anyone try a USB keyboard?

Actually, I'm thinking of getting a wireless desktop from Logitech with a laser mouse.

Hoping some games eventually support it.
 
Those top down views must be replays?

The gouges in the mud seem too big to be made by the vehicles.

Almost as if they took a close up shot of mud and superimposed the car models on them.

Glistening effect looks good but there should be puddles in places.
 
Those top down views must be replays?

The gouges in the mud seem too big to be made by the vehicles.

Almost as if they took a close up shot of mud and superimposed the car models on them.

Glistening effect looks good but there should be puddles in places.

Don't forget that this game has Big rigs in it too. And it might not be a replay.

In Motorstorm you can press the 'start' button and move the camera around your car in real-time to see the beauty in the game. That what's happening in these pictures.
 
Back
Top