Playstation 3's RSX
On our intro page I brought up the rumors that the G70 chip was in fact the core that we were being shown at the announcement of the Playstation 3 back at E3. NVIDIA indicated to us that while the RSX and the G70 are essentially the same architecture, the RSX is still going to be one full step ahead of what users are getting today in their 7800 GTX boxes. They wouldn't go into specifics on what was different between the two though, whether it was additional pipelines or just a higher clock on the core, but my guess is a mix of both. Is it so out of line to think that NVIDIA might have 32 full pixel pipelines on the G70 with 8 or so disabled for this launch? Or maybe they just have the design for the 32-pipe version ready but are holding it back due to pricing constraints at this time.
In either event, we are getting a preview of what the technology in the upcoming Playstation 3 is going to have -- but to what degree we aren't sure yet.