6 Teraflops is a lot of extra power.I dont its going to be used just for resolution and framerate. Also I think MS did say that its up to the developer how the extra power will be exploited.
To me there lies a problem.
In the past we knew that the developers would squeeze the most they could out of the hardware through great art, optimization and in house developed techniques to by pass limitations.
This is all very expensive and getting more so each time the quality benchmarks go up. Yet, game prices are still $60. Something has to give or AAA game development will only be viable for the biggest of the big publishers. Last gen killed so many studios, I'd hate to see that trend continue or even accelerate.
To me, despite what MS says, I get the impression that MS is slowly phasing out XBOne since it is pretty obvious that MS is disappointed with the future prospects and its sales performance
Seems like a lot of wasted engineering creating the XBOX One S and enabling the HDR mode if you don't intend for it to be a viable product.