Microsoft rumored to be buying...... [2020-04, 2020-07, 2020-11]

Discussion in 'Console Industry' started by Nesh, Apr 18, 2020.

Thread Status:
Not open for further replies.
  1. ChuckeRearmed

    Regular

    Joined:
    Nov 1, 2020
    Messages:
    619
    Likes Received:
    325
    I am actually curious, how games are able to support Vulkan and DirectX at the same time?
     
  2. Silent_Buddha

    Legend

    Joined:
    Mar 13, 2007
    Messages:
    19,423
    Likes Received:
    10,317
    Just another rendering path. The rendering system in a game is separate from the gameplay (logic, etc.) of the game.

    Regards,
    SB
     
  3. see colon

    see colon All Ham & No Potatos
    Veteran

    Joined:
    Oct 22, 2003
    Messages:
    2,756
    Likes Received:
    2,206
    Basically any game released on Windows requires some sort of DirectX support at this time. I get that you are only talking about rendering, but Direct X handles sound, input, and tons of little under the hood things that DX is needed for, and this isn't something new. Old id software games that were OpenGL still needed Direct X support for sound also.

    For rendering, I think Crysis Remastered actually uses Vulkan for ray tracing (in software!) and DX11 for rendering everything else.
     
  4. Rurouni

    Veteran

    Joined:
    Sep 30, 2008
    Messages:
    1,101
    Likes Received:
    432
    I'm guessing moving forward, something like id tech would be done with Direct X. No more running future Doom (or any id titles) easily on Linux through Proton. Will MS allow their own games to have Vulkan path? will MS allow a 3rd party to do the porting like CP2077 on Stadia? Probably the answer is, at least in the long run, no. They probably would point those that want to play their games on other than MS based platform (that is Xbox and Windows... not all PC is running Windows) to xCloud. Right now they are still selling their games on Steam, but if Xbox/Gamepass hit it big, I really doubt MS will still be releasing games on Steam. Either not releasing on Steam or you probably get it earlier on MS store/with bonus.
     
  5. ChuckeRearmed

    Regular

    Joined:
    Nov 1, 2020
    Messages:
    619
    Likes Received:
    325
    But for example when games are running on Stadia. I presume they don't use DirectX at all? Because Linux doesn't support that no?
    So if the game is running on Stadia means it doesn't use DirectX. And if the game is available on Windows it was rewritten to support Vulkan and remove all DirectX related stuff or it was written in Vulkan since the very beginning.

    I am curious then what place UE has then - I mean when you use it, you don't need to know Vulkan no?

    I do believe that MS will eventually retire Windows Store. Also can't MS provide support of DirectX for Linux?
     
  6. chris1515

    Legend

    Joined:
    Jul 24, 2005
    Messages:
    7,157
    Likes Received:
    7,965
    Location:
    Barcelona Spain
    They use Vulkan or they have two code path like when someone do an Xbox and Playstation games, this is not too different.
     
    tuna likes this.
  7. ChuckeRearmed

    Regular

    Joined:
    Nov 1, 2020
    Messages:
    619
    Likes Received:
    325
    Never understood how game development for Xbox and Playstation works. I understand that they share the assets - like textures, music etc. - but regarding codebase no.
     
  8. BRiT

    BRiT (>• •)>⌐■-■ (⌐■-■)
    Moderator Legend Alpha

    Joined:
    Feb 7, 2002
    Messages:
    20,511
    Likes Received:
    24,411
    It's easier to explain this orally with use of some pictures and references to LEGO Building Blocks than it is to type it out into text.
     
  9. liams

    Regular

    Joined:
    Jul 1, 2020
    Messages:
    358
    Likes Received:
    302
    With Epics acquisition of RAD tools and the myriad of other middleware companies that it has been snapping up, I wonder if microsoft might make some acquisitions in this space to bolster playfab? Or even just as a defensive move. If Epic locks all these middleware tools to unreal engine it makes essentially all other 3rd party engines untenable. If you cant use all these tools with unity for example you wouldnt bother using it even if it made sense for other reasons.
     
  10. ChuckeRearmed

    Regular

    Joined:
    Nov 1, 2020
    Messages:
    619
    Likes Received:
    325
    I don't think it will lock anything, but does Playfab has anything to do with RAD tools? I thought it was mostly network related stuff like statistics, servers, multiplayer etc.
     
  11. liams

    Regular

    Joined:
    Jul 1, 2020
    Messages:
    358
    Likes Received:
    302
    microsoft already own simplygon and havok so its not just strictly networking stuff
     
  12. ChuckeRearmed

    Regular

    Joined:
    Nov 1, 2020
    Messages:
    619
    Likes Received:
    325
    No, but I mean Playfab is positioned as online services
     
  13. liams

    Regular

    Joined:
    Jul 1, 2020
    Messages:
    358
    Likes Received:
    302
    True, I shouldnt have framed it as making acquisitions to boost playfab, but I still think that they might acquire some companies in the middle ware space
     
  14. see colon

    see colon All Ham & No Potatos
    Veteran

    Joined:
    Oct 22, 2003
    Messages:
    2,756
    Likes Received:
    2,206
    Why would they retire the Windows Store? I can see rebranding it under the Xbox umbrella, but it's essentially the same store as the Xbox store in terms of media (movies, music, ect) and many games. Hell, there are games I bought on Windows Phone that got released on Xbox and the license updated to include that version as well.

    And yeah, MS can release DX on anything they please. If they want to is another question.
     
  15. tuna

    Veteran

    Joined:
    Mar 10, 2002
    Messages:
    3,550
    Likes Received:
    590
    Microsoft have proposed patches for Linux for their WSL2 system that pass through certain DirectX code through Linux into Windows. The Linux devs were not interested, they wanted an open source DirectX 12 implementation.
     
    BRiT likes this.
  16. ChuckeRearmed

    Regular

    Joined:
    Nov 1, 2020
    Messages:
    619
    Likes Received:
    325
    But what are the benefits of that?
     
  17. liams

    Regular

    Joined:
    Jul 1, 2020
    Messages:
    358
    Likes Received:
    302
    it would make it much easier for someone to run any game that runs on windows on other operating systems, including Linux and Mac os, so you can see why that's not an option for microsoft
     
    PSman1700 and ChuckeRearmed like this.
  18. Silent_Buddha

    Legend

    Joined:
    Mar 13, 2007
    Messages:
    19,423
    Likes Received:
    10,317
    The Windows Store isn't just about PC games and software. It's also the Xbox games store and is just a part of their overall online store which includes hardware sales. It's also the foundation for Game Pass.

    So, it's highly unlikely that it will be going away anytime soon.

    It's probable that DirectX includes licensed IP from other companies, which would mean it's not possible for them to release it as open source.

    Regards,
    SB
     
    PSman1700 and BRiT like this.
  19. eastmen

    Legend Subscriber

    Joined:
    Mar 17, 2008
    Messages:
    13,878
    Likes Received:
    4,724
    Microsoft store isn't going anywhere. They are redesigning it yes but it wont go anywhere. DX is also not moving to linux
     
    PSman1700 likes this.
  20. liams

    Regular

    Joined:
    Jul 1, 2020
    Messages:
    358
    Likes Received:
    302
    Brad Sams seems to think somethings afoot

    Brad Sams on Twitter: " " / Twitter
    Brad Sams on Twitter: "There's a lot of money flowing around gaming companies right now, several getting multiple bids - not sure when or if any of these will close but gaming IP valuations are soaring" / Twitter


    Quoting his tweet

    "There's a lot of money flowing around gaming companies right now, several getting multiple bids - not sure when or if any of these will close but gaming IP valuations are soaring"

    Maybe WB is back on the table still? I know eastmen (irrc) mentioned that there are still talks going on around WB with AT&T.

    If Microsoft got WB then amazon and google don't have a chance of having a true console competitor with a significant first party especially in western markets compared to xbox/sony/nintendo, and would be limited to just being a platform provider, I wonder how much locking amazon and google out is worth to ms, 7-10B maybe?

    They wouldn't even need to be exclusive
     
    eastmen and AzBat like this.
Loading...
Thread Status:
Not open for further replies.

Share This Page

  • About Us

    Beyond3D has been around for over a decade and prides itself on being the best place on the web for in-depth, technically-driven discussion and analysis of 3D graphics hardware. If you love pixels and transistors, you've come to the right place!

    Beyond3D is proudly published by GPU Tools Ltd.
Loading...