ChuckeRearmed
Regular
But teasers - if not held by some platform holder - usually like that no?Also the timing of the announcement and no announced platforms on the teaser trailer
But teasers - if not held by some platform holder - usually like that no?Also the timing of the announcement and no announced platforms on the teaser trailer
But teasers - if not held by some platform holder - usually like that no?
Your the one bringing up a company having to buy its way back into gamers good graces. I brought up the PS3 because that is exactly what Sony had to do. They dumped massive cash into subsidizing the console.And Microsoft's first Xbox flopped commercially? So what. Almost nobody goes from zero to instant success it a single try. You said that Microsoft should be acquiring companies before Amazon, Apple and Google start doing so and I said that traditionally none of these companies have bought companies for the talent of the workforce which is critical to making games. Buildings, furniture, dev systems, tools and engine licences are not a barrier to a large organisation - what is critical is personnel.
I don't disagree that that acquiring an effective studio may mean you can get up to speed quicker but I do disagree that this is necessarily "easier" - which is what you said. Companies may own assets, technology and IP but they don't own people and I'd argue that's the most complex dynamic because even with the most talented people under one roof, it'll take a while to build a rapport and for that collection of individuals to become an effective team, develop a work culture and produce good results and that's the time saver of acquiring an existing studio.
That said, my personal experience of having been in organisations that have been acquired, and acquired other organisations, is that the change can make individuals rethink whether they are in the right job. Sometimes you're in a role and it's "fine" or "good" ( but not great, not bad) but when you something changes it causes you to re-evaluate things and you may decide it's time for change. Even the most minor changes in terms, conditions and perks can cause this so acquiring a studio - even if you make no material changes to the way it's run - can result in a wave of introspection and people deciding to leave after their contracted periods, which in the games world are generally quite short. In which case, are you that much better off?
Most large organisations (like Apple, Amazon, Google and Microsoft) generally don't buy companies for personnel/talent for a reason.
The what is your state was ludicrously false, but if you're "so what" is a sign that facts and reality aren't important...
So how can Xbox afford to buy a single publisher? Assuming, and based on the broadly accepted reality that PlayStation's profits vastly exceed those of Xbox?
I would be surprised if it was a purchase more than, irrc, $96 million, they have to notify the FTC and get it approved like they are going through with Bethesda atm. It also would be a bit, I guess tone-deaf I think, especially because the game awards are an industry event and not an Xbox event. Not a good look to go, 'Hey Everyone look at this awesome game trailer from a game dev you love, BTW Xbox only, and we are buying them lol'. Who knows, maybe I am wrong and they will announce buying capcom lol.
If it was a smaller purchase than the $96 million I don't think it would be impactful enough I guess? On its own anyway. I wonder how much Remedy would be worth?
I do have a sneaky suspicion something is going on with IO interactive, on the bond teaser trailer there was nothing about what platforms it would be on. Plus the teaser trailer was weird, they surely would have been better off saving that for a surprise at the game awards, especially with it so close. Maybe they were trying to drive their acquisition price up? Exclusive bond games would be a big deal for Xbox.
Your the one bringing up a company having to buy its way back into gamers good graces. I brought up the PS3 because that is exactly what Sony had to do. They dumped massive cash into subsidizing the console.
I read you're posts, I simply disagree.I've given my rational to why its easier to take over successful studios and produce quality vs just starting up studios. You've ignored everything I said and at times it seems you don't even know what i'm replying too or what you wrote a few posts ago.
Xbox isn't Microsoft. Microsoft is a gigantic company that has massive profits each quarter and have a huge amount of money sitting in the united states and other countries and while interest rates are at historic lows its best to spend it than to keep it sitting there doing nothing.
MS would most likely want to invest in Xbox because of this
The second piece of the puzzle as to why they would want to buy publishers or even a single studio is most likely linked to Minecraft you know that purchase Microsoft did that everyone thought would be a disaster but has been a huge success for them ?
OT: Are others seeing this in spanish, both the tweet and the article? only one or none?Apparently, MS might buy Kojima productions, long shot, but this is the right thread for it...
Didn't Kojima's most recent project get cancelled for some reason? maybe he was pissed about that and wanted to do it anyway? It's a long shot, in any case, I wouldn't put any stock in it. Kojima would be a huge get for Microsoft, it almost doesn't even matter what he makes, to have a 'celebrity' dev, for lack of a better term, like Todd Howard, would really drive interest in gamepass/xcloud
OT: Are others seeing this in spanish, both the tweet and the article? only one or none?
OT: Are others seeing this in spanish, both the tweet and the article? only one or none?
Looks Greek to me.
What about Naughty Dog do you think appealed to Sony? Why did the original founders of Naughty Dog long since gone? With Insomniac it's too early to say. What about Studio Liverpool (RIP), Evolution Studios (RIP), Incognito (RIP), Zipper Interactive (RIP), Guerrilla Cambridge (RIP) ??I agree with Eastmen that acquiring studios is the way to go most of the time. Do you think Sony regret buying Naughty Dog or Insomniac?
do you need FTC approval for non USA companies ? If Microsoft had billions in say New Zealand and wanted to buy a company there does the FTC need to approve that ? Also what if its a private company ?
Anyway I think there are going to be a lot of people either very happy or very pissed over the next 12-18 months
and thats fine , but why continue quoting me if you already know we both disagreeI read you're posts, I simply disagree.
I never said anywhere that sony wouldn't want to invest in Playstation. I'm am just stating that I believe large purchases at or above the what 7.5B bethseda went for would be something sony wouldn't and couldn't do. Both companies have vastly different amounts of cash on hand and income.And PlayStation isn't Sony. Telll this @ChuckeRearmed because that this the line of logic he was pursuing.
And Sony wouldn't want to invest in PlayStation because... ?
I don't see how this is relevant but can you define success in $$$ earned. As in an actual reported figure to cover the acquisition?
Ditto.and thats fine , but why continue quoting me if you already know we both disagree
I know. So what is the metric for success?Microsoft doesn't report minecraft numbers on their own. But they continue developing the ip and offshoots like minecraft dungeons.
I don't see how this is relevant but can you define success in $$$ earned. As in an actual reported figure to cover the acquisition?
https://www.windowscentral.com/mine...nd-xbox-platforms-beating-out-animal-crossingDitto.
I know. So what is the metric for success?
I mean its pretty clearly been a success for them, Minecraft had roughly 50 million sales when they purchased it for $2.5B, now it has 200 million sales. just back of the envelope, 150m copies at $20 is
I thought it was very evident when the first quarterly statement from Minecraft was more than what Microsoft would have gotten from the $2 Billion just sitting unused in a bank account that couldn't be pulled into the US without excessive Tax Penalties.
But my memory could be hazy.