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As for MS being crap at making games, that can be fixed with a change of management but, you guys seem to like how Phil rolls.
Who is "you guys"?
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As for MS being crap at making games, that can be fixed with a change of management but, you guys seem to like how Phil rolls.
Content is not the only issue, depending on where you are or what your financial situation is, technical barriers will remain an issue for quite a few years which is why the ten years commitment really isn't meaningful. Secondary to content is that there are too few options for customers in the cloud gaming space. As far as I'm aware, only Geforce Now offers games the ability to play what they already won from their digital libraries.If content was only issue x cloud would be unstoppable right now.
Sony, Microsoft, Apple, Google, Amazon and Nvidia think cloud will be big and content delivery it's obviously going in that direction. If you think Google are out, think again, they will be back with another iteration just like they plugged away with trying to delivery various social networks and messaging platforms. Not being part of how people are connecting with products and services is simply too big a profitable datapoint fro Google not to want a piece of that pie.I disagree. In this case it is full speculation and astrology. The potential impact on non existing market cannot be assessed. They are blocking a merger based on impact on market that may not materialize.
I don't follow. Of cource Netflix had investors, and they built their streaming service on top of Netflix's established and successful DVD-rental business. Netflix's streaming customer base is the biggest in the business because it is popular.Disagree on the Netflix example. Netflix got to be as large as they are by winning over investors again and again. They didn't have a sustainable up-front business model and carve themselves a niche by growing that business - they blasted one out of the rock-face with indecent amounts of investment. Their ability to keep investors investing was superior to the failed cloud gaming companies whose investors at some point said "enough is enough" it seems.
This is fanboy fantasy. Whilst the US appears to be a corrupt landscape where politicians are heavily in corporation's pockets and lobby on behalf of companies, the Government is an entirely different beast. If you think the political administration is engage in trade wars every time another government makes a negative decision regarding a US company, you are naive and it completely ignores that the US has a long history of fining companies like Microsoft for various offences. Not to mention that Microsoft keep most of their funds off US shores.MS is one of the most important companies for the US government/economy. So this can quickly become a political issue if MS asks for support or if some Senator/Party thinks it's good PR and then the UK has to deal with the US system itself which means all kinds of economical retaliations or blackmail threats.
I didnt say Sony didnt buy any studios. I brought the PS1 example because during that time, the only studio they bought with a pre existing history was Psygnosis. All other studios were founded within Sony.No, I think the post you wrote is not really descriptive of what actually happened. I just don't agree that Sony doesn't buy their way into their position as the gaming market leader. They buy companies to keep the talent and the games exclusive. Most of their big games are produced by companies that they have bought, some of which they had paid to keep exclusive for extended periods before. They also pay for exclusiivity on intellectual property like Spider-Man. They didn't start from zero making playstation. They were one of the biggest electronics companies in the world, had huge market power and brand recognition in electronics. I'm not arguing they shouldn't have done any of those things.
Thats what I saidThe differences here are Microsoft is buying Activision which is a very large conglomerate of development studios, because they have the money to do so.
Except when one is a huge conglomerate of multiplatform studios that supported historically all platforms with a range for multiplatform franchises and the other is a nobody that creates new exclusive contentThe behaviour of buying studios and keeping things exclusive is the same.
You are aware that body's like the CMA are independent for the very reason that governments should not be capable of messing with their decisions, right?
And even if not like this, why would they interfere? Should the UK be afraid of a spoiled Microsoft that sulks when things don´t go their way?
If, in retorical sense, MIcrosoft ever retaliates againt the UK, do you believe other countries will stay put and wait for the same to happen to them? Should their decision be any different when Microsoft is involved? Of course not!
Microsoft will go to court, and present it´s case. It may win, it may loose. And it will have to accept the outcome as any other company.
I ask you... If there was such a precedent of a government overturning a decision from a independent body, how would all other companies that saw their aquisitions halted feel? Should Nvidia ask for government intervention too, and some compensation in between?
Why do you think Microsoft should have that previledge? Because they sulk when others accept?
Why havent you bought apple stocks 20 years ago? So don’t complain you are not millionaire. You had you chance and your blew it. Please give me break with this nonsense.Nice rant but answer me this?
What is the barrier to MS doing what Nintendo and Sony have done?
They have had the time, money and development talent and yet, they are where they are.
Why is it always someone else’s fault?
From a guy working on the gaming part of Marvel
Marvel's Spider-Man could have been an Xbox game, but Microsoft declined
Microsoft once turned down Marvel's offer to make exclusive games for Xbox in favor of its own IP.www.shacknews.com
MS refused Spider-Man
After Moore/Mattrick, MS was and probably still is on their "we want the IP to the game" bandwagon, if not it will be very likely rejected otherwise there is a 3-6 month time exclusive deal at best.Sometimes I wonder if a magic 8 ball is manning their gaming portfolio? Maybe, the Activision acquisition is seriously needed!?
I dont know what we are discussing here. We are specifically discussing the particular deal which is a different situation compared to what preceded it, not acquisitions and exclusives in general.Yah, Microsoft are morons in gaming no argument there. But Spider-Man is on PlayStation, not on Xbox. It is exclusive. It doesn’t really matter how it happened. It is Sony’s gain to Microsoft’s loss. That’s how all of this works. You secure talent, you secure games so the companies don’t have them. Exclusive content and talent is as much about making your competitor worse as it is making your own company better.
I mean, I don’t need to explain why Sony doesn’t put their games on Xbox consoles. I also am not criticizing them for doing any of it. I don’t particularly care if a particular studio or franchise switches from one console to another.
In terms of the cma blocking this deal I could understand if the just said the two companies together are too big. The cloud thing just seems brain damaged to me unless they actually have time travellers on staff. Instead of addressing the elephant in the room, which is the existing console space, they’re addressing one that’s tiny and entirely speculative (cloud). I’d rather see regulators address competition in existing markets than try to manipulate the future.
No desktop OS will ever unseat Windows, and not for a lack of trying or time. But one way they got unseated, in some manner, was that mobile flanked them, and mobile OS which doesn't compete with desktop OS, quickly became the default OS in the world, serving more people than the desktop variant. And in a very short time span as everyone moved away from clunky PCs and moved to smaller handhelds and mobile devices, Windows became largely an OS of professional needs, and the apps that are served on it, had to eventually move to online. They lost their browser business, and Office became something you can run from a web browser. They were pretty much on their way to 0 by 2015 waiting to die out until they pivoted to cloud.You accept a bribe for "grazing rights in the pasture" for 10 years? Then what, rely on Microsoft's goodwill toward their partners and consumers without any legal safety net?
Microsoft strategy to open their game catalog to other platforms should have been in place way before the Activision bribes. Maybe then I'd have more confidence in what happens after 10 years.
I am trying to understand the economics. GForceNow if I understood correctly is running its games through DataCenters. I am not sure if they are owned by NVIDIA or if they are renting them.
I am not following. Desktops and Laptops are still used as much as they always did, the mobile OS serves mostly as an expansion of the industty.No desktop OS will ever unseat Windows, and not for a lack of trying or time. But one way they got unseated, in some manner, was that mobile flanked them, and mobile OS which doesn't compete with desktop OS, quickly became the default OS in the world, serving more people than the desktop variant. And in a very short time span as everyone moved away from clunky PCs and moved to smaller handhelds and mobile devices, Windows became largely an OS of professional needs, and the apps that are served on it, had to eventually move to online. They lost their browser business, and Office became something you can run from a web browser. They were pretty much on their way to 0 by 2015 waiting to die out until they pivoted to cloud.
Everyone wants in on gaming, but they need the content. Unlike mobile phones, which have an obvious use case outside of the OS, there is none for cloud gaming, they need the games; hell even mobile had games, fighting for Candy Crush, and others, games have a big play on driving mobile OS as well. If cloud can grow as large or larger than console, then they'll get the games, because publishers want to make $$$, which means deploying your games on as many platforms as there are. They need a legitimized library, across the market, and not just a few players. If in 10 years MS can open their catalog to help build this industry, publishers will seek these platforms on their own even if after MS starts closing up.
The reality is, they likely won't after 10 years, because I suspect the job wouldn't have been completed by then. It's a fairly uphill battle for cloud gaming given how entrenched players are used to having a device in their home, it will take some time for people to change.
In some markets there is only space for 1 or 2 competitors. And in some markets there is space for a lot of competitors. Mobile OSs have dropped to 2. Desktop OS is 3. PC gaming stores is 1. In the CPU market there is 2. In the GPU market there is 2.I am not following. Desktops and Laptops are still used as much as they always did, the mobile OS serves mostly as an expansion of the industty.
Mobiles and tablets arent substituting Windows computers. Everyone still owns a computer with Windows regardless if its for professional or any other use even though everyone has a tablet and a mobile
It is within the CMA's remit to prevent ANY possible monopolies in the future whether anyone agree/disagree with their conclusions ...It would have been something else. My gut feeling has always been that they started at no and worked to an explanation. When they realized the console stuff wouldn't work, they moved to this. Even this final report uses fuzzy, nebulous math and hypotheticals to reach their conclusion. We've seen multiple countries approve this unconditionally, we've seen multiple cloud gaming companies say they support this deal and we have now seen multiple analysts say this conclusion by the CMA makes no sense whatsoever.
Everyone has the same data here. Something isn't adding up right in addition to their faulty math. Nobody in this thread or any thread of its kind on any message board on the internet or real life, on January 18, 2022 when news of this acquisition broke, said, "Oh shit, I wonder what is going to happen to GeForce Now, Ubitus or Boosteroid? It was about Sony and only Sony. To end up here, after all of this is utterly ridiculous to say the least.
I don’t follow, you assume that after 10 years I will not have anything else to offer just msft content? Even if Microsoft decide to hard lock all the content after 10 years so what? Is it end of the world? Do they own 99% of games realased ? Will game market collapse?You accept a bribe for "grazing rights in the pasture" for 10 years? Then what, rely on Microsoft's goodwill toward their partners and consumers without any legal safety net?
Microsoft strategy to open their game catalog to other platforms should have been in place way before the Activision bribes. Maybe then I'd have more confidence in what happens after 10 years.