So what was it they were offering before? 10 years right? So probably extended to 15 I'd guess. Perhaps that will be a sufficient remedy for the CMA as well and they can wrap this thing up..
So what was it they were offering before? 10 years right? So probably extended to 15 I'd guess. Perhaps that will be a sufficient remedy for the CMA as well and they can wrap this thing up..
I just read the tweet. What were those games?Did you look into or see how some games were excluded only in the Japan region, while versions exist outside that region?
Unless they file late at which point the deal goes through.Some info for CMA Proceedings:
Which games and how many were excluded because of Sony and not because of Developer decision? The XBOX was failing in Japan when it was alone in the market and was getting exclusive support by Japanese devs.Did you look into or see how some games were excluded only in the Japan region, while versions exist outside that region?
Why it matters is because the exclusivity clauses can be leveraged to ensure games don’t come to xcloud.Even if these games are released in other regions, it is likely, that due to almost non existent sales, the publishers dont want to waste money distributing games that just wont sell in a region where the XBOX just doesnt breathe.
What you quoted is referring to XBOX exclusion without exclusivity clausesWhy it matters is because the exclusivity clauses can be leveraged to ensure games don’t come to xcloud.
Xbox consoles doesn’t need to sell well in a country, they only need to have a catalog of games to sell via streaming. No developer would say no to such a large potential market.
It’s excluded because there are no consoles. That doesn’t apply anymore. If Sony is paying to block games of Japanese origin off Xbox, that’s all they need to do to cause antitrust given the market share differences.What you quoted is referring to XBOX exclusion without exclusivity clauses
Joost is absolutely correct in my opinion.
Is there a distinction between paying to keep a game off a platform and helping to finance a game? And which games are affected and are they not allowed on XBox streaming, or Xbox console, given typically Windows ports. If a game is available on Windows but MS can't add it to XCloud, and the game was blocked rather than commissioned, than I'd agree there's an antitrust case. At the moment I haven't heard any details and just this notion Sony is blocking content, without that being illustrated when and how, only with the market share being used as evidence instead of the actual titles and deals.It’s excluded because there are no consoles. That doesn’t apply anymore. If Sony is paying to block games of Japanese origin off Xbox, that’s all they need to do to cause antitrust given the market share differences.
The point is Sony doesnt need to pay to block games. Developers most likely just choose not to unless there is something else going on we arent aware of.It’s excluded because there are no consoles. That doesn’t apply anymore. If Sony is paying to block games of Japanese origin off Xbox, that’s all they need to do to cause antitrust given the market share differences.
Is there a distinction between paying to keep a game off a platform and helping to finance a game? And which games are affected and are they not allowed on XBox streaming, or Xbox console, given typically Windows ports. If a game is available on Windows but MS can't add it to XCloud, and the game was blocked rather than commissioned, then I'd agree there's an antitrust case. At the moment I haven't heard any details and just this notion Sony is blocking content, without that being illustrated when and how, only with the market share being used as evidence instead of the actual titles and deals.
There are always bound to be some titles that Xbox may not want on their platform for specific reasons but let’s be real here, if you are on PC and PS, MS has made it really easy to instantly deploy onto Xbox. All the unified engines all deploy onto Xbox. And now that also means they deploy onto xcloud.The point is Sony doesnt need to pay to block games. Developers most likely just choose not to unless there is something else going on we arent aware of.
The only common examples we have are some minor games that Japanese developers release on Switch and PS5 but dont release on XBOX worldwide.
if publishers had no interest in publishing, sony wouldn't need to pay them not toThe point is Sony doesnt need to pay to block games. Developers most likely just choose not to unless there is something else going on we arent aware of.
Agreed but that's something an antitrust case is surely going to need to pin down. 2nd party titles is part and parcel of this industry, and something MS jumped into with XB360 in Japan. So as part of their 20 years investment mentioned in that Congressional letter, there's multiple titles MS paid to make exclusive on their platform. What's the difference between that and what Sony is supposedly doing now that requires intervention?I’m sure that’s a gray area.
Yes. However, does Sony really have enough clout and money to stop at such a large scale? How many Japanese exclusives are there?I’m pretty sure MS is referring to square Enix titles, there might be others but effectively if MS cannot get Japanese content on their platform this is going to be what keeps them from succeeding globally again.
exactly my pointif publishers had no interest in publishing, sony wouldn't need to pay them not to
There are no roadblocks if you dont believe in a product and considering the lack of marketing in EU, inability to create or grow enough internal studios all these 20 years, inability to sell well even with japanese exclusives and FF releases and during absence of competition, the last thing you would expect is MS trying to convince nationwide local japanese companies to support itThere are always bound to be some titles that Xbox may not want on their platform for specific reasons but let’s be real here, if you are on PC and PS, MS has made it really easy to instantly deploy onto Xbox. All the unified engines all deploy onto Xbox. And now that also means they deploy onto xcloud.
I get there is a convenient excuse to just say it’s not worth their time, but if you’ve ever done B2B sales, Microsoft would be meeting with these publishers daily to get their content over and helping them solve roadblocks to put their content onto Xbox if that is what they want. It’s my job today to help our product into service providers and convince them it’s worth it to hold our product. If we can do it, it’s hard to imagine MICROSOFT the biggest corporation in the world cannot do it.
Developers are unlikely to say no to money and the opening of an international market. When MS comes banging on your door saying we want your shit. You say no? Like who seriously who is so successful in Japan to say no for support and money ?
Microsoft has been clear since the announcement of the Merger: it has no intention to withhold or degrade access to Call of Duty (“CoD”) or any other Activision content on PlayStation. Such a strategy would be in direct contrast to the interests of gamers in the UK and around the world. Rather than limit choice or access, Microsoft intends to use the Merger to bring more games to more people on more platforms and devices.
Amazon Web Services and Microsoft Azure hold upwards of 70% of the cloud infrastructure market in the UK, compared to between 5% and 10% for Google. Even smaller providers include IBM and Oracle.
Ofcom said it was "particularly concerned" about how Amazon and Microsoft used their position to charge "significantly higher" fees than smaller competitors for customers who want to switch provider.
Advertisement
It also said the companies prevent some services from working effectively alongside those from rivals. Less-known providers include IBM and Oracle, while Google (5-10% market share) is another player in the space.
Ofcom said Amazon and Microsoft's practices could see the market "concentrate further" towards them.
Mr Farragher added: "We think more in-depth scrutiny is needed, to make sure it is working well for people and businesses who rely on these services."