None of these companies have put their content behind a hardware lock. Microsoft doesnt want you to play CoD, they want you to buy a XBox to play CoD or Warcraft, or Diablo...I understand that. What I'm asking is, how is this more of a vertical monopoly than any other example in the entertainment industry. Microsoft, Nintendo, Sony, Netflix, Disney, Paramount and Amazon have studios that they own to produce content exclusive to their hardware or services. To my knowledge, none of them have offered an extended contract to produce content on competing services when they acquired a studio or library.