@techuse When I look at Microsoft's gamese, I don't really see pattern of micro-transaction heavy games. State of Decay, Forza, Gears, Gears Tactics, Ori, Age of Empires, Tell Me Why, Psychonauts 2, Grounded, Flight Simulator, Halo, Halo Wars, Super Lucky's Tale, Sea of Thieves. A few of thieves have skins for PvP multiplayer, like Gears 5 and the Halo Infinite free-to-play multiplayer. I really don't see a pattern of building super micro-transaction heavy games. Halo Infinite free-to-play mp is obviously build directly around micro-transaction. That's probably the worst offender. The rest seem pretty bog standard. I'm guessing games like Wasteland 3 don't have microtransactions and future inXile games won't. I'm guessing Ninja Theory games won't have them. Bethesda games like fallout might have as much as they've ever had. I don't see any reason to be concerned that Microsoft is going to force any studios to change their directions and start building games that are micro heavy revenue generators. If anything, I hope they'll give more studios the freedom to make something other than COD, and we'll actually get some unique stuff.