Actual data of games available says otherwise and was presented to the regulatory agencies.When you see the Blockbuster of Switch they are targeting the family market much more than Sony and MS.
Actual data of games available says otherwise and was presented to the regulatory agencies.When you see the Blockbuster of Switch they are targeting the family market much more than Sony and MS.
Been available don't mean be the best seller and be the main target of the switch, If you take the top 20/30 of the game best sales on Nintendo Switch there will be mostly Nintendo games and mostly family game. If it was the case we can say than Sony and MS have family game but if you see out of Minecraft or Roblox the best seller are games for teenager or adult.Actual data of games available says otherwise and was presented to the regulatory agencies.
I think one example was Bayonetta 3, which may have been a popular seller.Been available don't mean be the best seller
I think one example was Bayonetta 3, which may have been a popular seller.
List of best-selling Nintendo Switch video games
Of course the streaming market isn't 100% analogous to the video game market. But again, this is about market share and regulatory scrutiny. Honestly, I don't care that it was Sony that purchased Crunchyroll and Funimation, only that a market is allowed to consolidated without regulatory scrutiny in one case, and much more scrutiny in another.The streaming market isn't the videogames market it is not useful to compare it. There is no Netflix or Disney plus. The console market is clear this is Sony against MS. Nintendo is on another segment of the market. For example if Sony had the power to buy Take Two they could let MS buy Activision Blizzard and Sony could say ok take your franchise exclusive and you will never see a GTA on your platform again or vice versa.
We speak about a competitor who is able to buy anything and another one poor compared to MS. Out of a share exchange I don't think Sony can buy something more than 5/6 billion dollar.
Compared to Crunchyroll, Netflix and Disney plus are in another segment of the market. And if Nintendo were to buy Activision, would the regulators get involved? Why would Sony's objections matter if Nintendo is in it's own little space. Or do these special market segments only matter sometimes.Nintendo is not important because it is on another segment of the market and the CMA agree with me.
Of course the streaming market isn't 100% analogous to the video game market. But again, this is about market share and regulatory scrutiny. Honestly, I don't care that it was Sony that purchased Crunchyroll and Funimation, only that a market is allowed to consolidated without regulatory scrutiny in one case, and much more scrutiny in another.
And Sony wouldn't have to acquire Take2 to make GTA a Playstation exclusive. The series was exclusive in the past. And rumors suggest that 6 will be a timed exclusive as well.
And boohoo. Sony is so broke they can only buy $5 Billion companies.
also
Compared to Crunchyroll, Netflix and Disney plus are in another segment of the market. And if Nintendo were to buy Activision, would the regulators get involved? Why would Sony's objections matter if Nintendo is in it's own little space. Or do these special market segments only matter sometimes.
Define "cheap".
Ex-SCEE boss David Reeves has told Eurogamer the exclusivity deal for Grand Theft Auto III on PlayStation 2 was "remarkably cheap".
A deal was sorted at a private showcase between Reeves, SCEE founder Chris Deering and third-party publishers in LA.
"The last meeting of the day was with Kelly Sumner [ex-Take Two boss]," said Deering.
"We picked up something called State of Emergency, which I don't think would have been on Xbox anyway. Then I said, 'What else have you got?'
"And they said, 'Well, we've got this Grand Theft Auto game... I suppose we could do a deal on that.'
"Our technical people had said GTA III was not bad. It was innovative, but not a monster. I had just heard it was good. So I said, 'OK."
Reeves says the deal wasn't done in a formal matter, but with beers instead.
No exact details were given on the deal.
Nintendo is not important because it is on another segment of the market and the CMA agree with me. When you see the Blockbuster of Switch they are targeting the family market much more than Sony and MS.
But Sony can't buy Take Two they aren't have business making enough money to do it. Only Microsoft or any other member du GAFAM can buy it maybe Tencent but if there is a bid war I don't think they can compete against a GAFAM company. For example when Bethesda was on the market it was too expensive for Sony, the biggest interest comes from MS and I heard Amazon and MS outbid Amazon.
I think if a platform holder try to buy Take Two the regulator will come to scrutinize the deal. It is the case for the 4 or 5 bigger publisher.
Again Netflix and Disney plus and Amazon Prime are competitor of Sony anime stuff. Anime are more and more popular if they want to buy the right of some anime giving more money than Sony they can and they did it. Sony is not a the only producer of anime.
Sony isn't broke but no deep pocket like GAFAM company. There is a reason regulator are scrutinize more and more this company not only Microsoft.
Bayonetta 3 sold a bit better than Bayonetta 2 that sole 1.04 million.
This is a best seller on Switch and the last Pokemon sold more than 10 million in 3 days. We are far above the number of copy sold by mature games...
It's funny but I am a 40 year old adult who owns a switch and I also own 6 of the top 10 games on the switch platform. I also have no children. how can that possibly be ?
but you understand that those games still compete with playstation and xbox. When a person goes into the store to buy a console they will look at all 3If you like the Nintendo this is not a problem but at the end most of the games are family friendly and can be played by anyone, player of all age and people with children too not like Resident Evil for example or Callisto protocol or God of war or Gears of War.
Compared to Sony and MS exclusive there is much more family friendly games and they are on the top of the sales not God of war Ragnarok or Gears of War like games.
but you understand that those games still compete with playstation and xbox. When a person goes into the store to buy a console they will look at all 3
It does seem as if the thought was "its only cartoons" and when the Discovery/WB merged it was "its only movies". That right there makes it ludicrous that so much attention is being paid to MS/ABK since "its only games".Honestly, I don't care that it was Sony that purchased Crunchyroll and Funimation, only that a market is allowed to consolidated without regulatory scrutiny in one case, and much more scrutiny in another.
Thank you eastmen for the copy/paste, I know and understand what I posted. You on the other hand ..Stu do you not remember posting this ?
You are the one who put forth the premise that since these studios were most linked with sony at some period of time that it was okay that sony bought them. I simply brought up reasons why Bethesda and Activision were linked with MS.
What is good for the goose is good for the gander. If you dislike the logical conclusion of your premise perhaps rethink your premise.
Thank you eastmen for the copy/paste, I know and understand what I posted. You on the other hand ..
So I will explain it more simply for you. Naughty Dog, Insomniac and Sucker Punch were all 2nd party developers working on Sony owned IPs. Yes they developed games for other companies/platforms, however so did xbox studios like Rare and Ninja Theory before microsoft bought them up. Bungie also developed games on other platforms before microsoft bought them and tried (unsuccessfully) to turn them in Halo-studio.com. Sony and these developers liked working together and enjoyed a close relationship with Sony's internal studios ( SIE Santa Monica etc) and it felt natural to be part of the SIE family. Microsoft are just merely gobbling up publishers because they are desperate.
My simple question is to you is .. If the Microsoft/Bethesda/Activision business relationship is the same as the Sony/Naughty Dog/ Insomniac etc relationship (like you claim), then what microsoft owned and published IPs did either Activision or Bethesda develop in a 2nd party relationship with microsoft? (Not counting Starfield or any other Bethesda game released after microsoft bought them)
Not that i agree ir disagree with that logic but this sounds like binding the reality to fit narrative. If we say that Nintendo do not compete with Sony and Msft so we can also say that Sony don’t compete with Microsoft becouse they are focusing more on big AAA movie like games with super hero’s. While msft is focusing on PC/Xbox mixed market with more mixed content for everyone.
But the end result is I have so many hours per day to play and I will spend it playing on PlayStation Xbox switch or pc.
My simple question is to you is .. If the Microsoft/Bethesda/Activision business relationship is the same as the Sony/Naughty Dog/ Insomniac etc relationship (like you claim), then what microsoft owned and published IPs did either Activision or Bethesda develop in a 2nd party relationship with microsoft? (Not counting Starfield or any other Bethesda game released after microsoft bought them)
Off topic but that was very interesting interview. Got me really excited for starfield.I'm not sure this will satisfy you, but here's a sort of related section of a recent interview with Todd .
You know some gamers buy a switch and play games themselves. You do understand that right ? You also understand that some gamers buy a playstation or xbox for children and never once touch it.No they aren't competing with the sheer number of mature game on PS5 and Xbox. Many gamers know they don't want to buy a Switch or a Xbox/PS console. Some want to have all type of game and buy a PS/Xbox plus a Switch. Some gamer buy switch for children and play on PS/Xbox or PC.
Like CMA said this is not the same market segment. If I remember well there is more girl/woman playing on Switch than other consoles for example and more children too.
Thank you eastmen for the copy/paste, I know and understand what I posted. You on the other hand ..
So I will explain it more simply for you. Naughty Dog, Insomniac and Sucker Punch were all 2nd party developers working on Sony owned IPs. Yes they developed games for other companies/platforms, however so did xbox studios like Rare and Ninja Theory before microsoft bought them up. Bungie also developed games on other platforms before microsoft bought them and tried (unsuccessfully) to turn them in Halo-studio.com. Sony and these developers liked working together and enjoyed a close relationship with Sony's internal studios ( SIE Santa Monica etc) and it felt natural to be part of the SIE family. Microsoft are just merely gobbling up publishers because they are desperate.
My simple question is to you is .. If the Microsoft/Bethesda/Activision business relationship is the same as the Sony/Naughty Dog/ Insomniac etc relationship (like you claim), then what microsoft owned and published IPs did either Activision or Bethesda develop in a 2nd party relationship with microsoft? (Not counting Starfield or any other Bethesda game released after microsoft bought them)