No Laa-Yosh you don't seem to understand the mentality of people like me and thousands of others that feel the same. Most of us are not video game artist or programmers. We look at the screen and its what we see is what we get. Most of us at the end of the day come give a darn about pure technical side.
The technical side is fun to read, understand, and discuss but when we play the game its the look, feel, even the soul of the game that we care so so much about. Think about it. Look at what the ICO team is doing with SOTH. Technically it might not be the best ever, but when you look at it move and being played it just takes you breath away.
Yeah maybe the tank doesn't look as great as the KZ version, but what were people crying about before they seen this video? Animation!! Now that we have seen a little something that Hideo has been saying for months now we are finally starting to feel vindicated.
Technically I don't care if KZ doesn't have what they showed at E3. As long as it looks about the same (I would say 90-95%) and feels the same with the animation then SCEE did there job. You are feeling as if the marketing of Sony is what's getting us excited as if we are not actually looking at games here.
I remember when people first seen the KZ video some people here were saying time and time again that the volumetric smoke was not possible. OH! but now we see it is. And it took only COD2 to show that. Now this game has it too so now what? Explain to me why I shouldn't feel that KZ will probably look like what they showed?
And Acert93 at one time I did think that KZ was real-time, but after joining this board I realize that it probably isn't. But I think that their point was to show that it is real as in "That's what you are going to play when the game is released." And more over thats what I care most about.