Never heared of this before in that context.
Somebody on this forum said it, It was a trusted member If I remember right and it all makes sense after comparing 2005 and 2006 videos to each other.
Actually I think they had then the RSX instead of the 7800GTX setup. If it ran at 500MHz or 550MHz I dont know. But soon after the PS3 was going to be released.
I am not %100 sure if it was a 7800gtx or a little more powerful version of rsx but one thing I am sure is that 2006 videos are a huge downgrade from 2005 trailer and has slightly better shading compared to final game.
Does it run at 60fps like the MGS4 trailer and have such high poly characters?
As I said in my post; Killzone 2's framerate is lower but it has much more characters, action and explosions compared to 2005 trailer, environment and view distance may also be better.
You also only saw cutscene models in 2005 trailer which designed for very little to no action and mostly 3-4 characters on screen, actually there wasn't any action on screen after snake appeared; they didn't show such models for killzone 2.
I am not saying Killzone 2 is technically on par with 2005 trailer by the way, because of framerate, can't be sure.
I thought it was ~4 SPEs for graphics and the rest for gameplay logic. And the 60fps MGS4 trailer was 1280*720p, the HD version from Gamersyde or was it IGN at that time.
Developers said themselves that they were using mostly 4,5 spes at once.
The reason I believe 2005 trailer's resolution was lower than 720p is; a few months ago ,on some websites, I saw 1080*600 versions of game's older build's screens and thought the only reason that was because developers wanted to put fake 1080p support to the game.
Gamersyde hd videos are always 720p regarless of games native resolution.
'Sup! :smile:[/QUOTE]
Passing time