There are 21 different predator take downs but most feel like the same takedowns and are automatically performed by a press of a button depending where you are hiding. I simply stood in places and waited for the enemy to come close to press triangle. Some of them you dont even know why they are considered different takedowns than others. MGS V has none of the automations that other similar games tend to suffer a lot from
MGS V has an element which is lacking in both Splinter Cell and Batman(I havent played dishonoured). There are lots of experimentation. Things can happen which you didnt even know were possible in the game. I am sure many of them even Hideo Kojima didnt think were possible. The game has so many interactions and variables which give a lot more ways to blend them and see what is going to happen. The player has more freedom to be creative
MGS V does it too.
Example: your are in cover, press/hold attack button, Snake attack/grab an enemy.
How is supposed to be a downside for a game, all games do it, all games require to press button to trigger an action/animation that is anyway scripted and that we can't control.
It's not I hate MGSv it's just I would like to do more, I see so many things that I can't do:
I see a red door and I wan to
I wan to be able to free climb, hell we have a bionic arm but they dint' think about a grappling hook to scale walls...wasted opportunity.
I want to be able to cut fabric and grab enemies though it like Sam Fisher so many tents and you can't cut shit.
I want to have lethal CQC throws and counters too, why can't snake use the knife in combat, it's stupid.
We have drones but can't sue them to scout eh map: idiotic as well.
Why no Hand of Anubis that lets you teleport..wasted opportunity too.
Anyway as of now I am playing it a sniping game and I am having fun, also now that I have S rank all missions I am free to kill everyone...finally.
AND I really recommend Dishonored, consider the HD remaster if you never played.
Last edited: