Didn't the new Wolfenstein game also used separate engines for MP & SP ?
That is WEIRD. So, how does that work for all the art assets? I mean, they must be able to reuse assets across both engines, otherwise it would get pretty expensive.
didn't GRAW1 use two seperate engines for solo and multi too ?
The difference was notable between the two modes.
The trailer looks phenomenal to me ! I am guessing its all from the PC version ! Theme wise the trailer wasn't that exciting but visuals wise it looks great.
Looks like the hills of Afghanistan where Taliban is hiding out since forever. Nice to see a new environment rather than the regular middle east. !
EA Wants You! Recruiting Begins for Medal of Honor Multiplayer Beta on June 21
E3 Expo 2010
booth #1601
LOS ANGELES--(BUSINESS WIRE)--Electronic Arts Inc. (NASDAQ:ERTS) today announced that Medal of Honor™ is now recruiting players for a massive global multiplayer beta test that starts on June 21. Players will be granted early access to two action-packed maps on the PlayStation®3 computer entertainment system, Xbox 360® videogame and entertainment system and PC. EA also announced today that Battlefield: Bad Company™ 2 VIPs who have pre-ordered Medal of Honor, will be able to enter the multiplayer beta even earlier; starting June 17. Developed by DICE, Medal of Honor multiplayer delivers world-class action and dedicated server support. Beta key distribution details are available at www.medalofhonor.com. The beta maps will be playable this week at the Electronic Entertainment Expo (E3) in EA’s booth located in the South Hall, booth #1601.
“In selecting a studio to create our multiplayer, there was no clearer choice than DICE. When it comes to online gameplay, they are world class”
“In selecting a studio to create our multiplayer, there was no clearer choice than DICE. When it comes to online gameplay, they are world class,” said Greg Goodrich, Executive Producer on Medal of Honor. “We’re excited to be partnering with DICE to deliver a single-player/multiplayer experience that perfectly complement one another. Though the modes and maps are different, both sides of the game carry through the same authentic sentiment of today’s soldiers who are fighting today’s war.”
The Medal of Honor multiplayer beta features two heart-pounding modes set across two maps inspired by real world locations: Helmand Valley and Kabul City Ruins. In Team Assault mode, players must rely on their raw skill and map knowledge to stay alive in intense and close quarter combat. In Combat Mission, a tactical and team-based mode, gamers fight through a series of objectives revealed through an engaging narrative. Both modes pit two teams of 12 players (total 24 players) against one another with realistic destruction, tactical support actions, and a weapon customization system with modifications that generate hundreds of combinations.
Separately, the Medal of Honor single-player campaign is being developed by EALA who has been working closely with Tier 1 Operators from the U.S. Special Operations Community to create the most authentic modern war experience possible.
Medal of Honor launches on October 12, 2010 in North America (Oct. 15 in EU). Follow the game on twitter at: http://www.twitter.com/medalofhonor or become a fan on Facebook at http://www.facebook.com/medalofhonor.
I thought the multiplayer looked lame. It was almost indistinguishable from Call of Duty. I was expecting some of the destruction from Bad Company in an infantry game format. Doesn't seem like there is any deformable terrain.
I'm so disappointed in BC2 at the moment (lag and general gameplay) that I am looking forward to trying the beta and buying the game as BC2 as much as it feels more real, is lacking plain ole fun
more MP game play here