PenguinJim
Newcomer
A lot have cheap and nasty stands, but they're all VESA, so it's not unfixable.Korean el cheapo displays are fairly terrible quality, both image-wise and build-wise. Creaky plastic, poor - if any - adjustment features, and so on. Some don't even seem to have on-screen menus, so no adjustments of any kind pretty much, maybe a rocker switch to adjust backlight intensity and an input selector, if it has more than one.
Bad image quality is worse than bad build quality - do you really want a bad monitor even if it's cheap? Better to save some more money and buy something decent if you're gonna drop several hundred bucks anyway IMO.
But this is the first I've heard about terrible image quality (and I've idly read a few dozen articles/threads about them in the past couple of years, specifically looking for problems). Aren't they using the same panels as US $1,000 monitors? Is there a specific problem with the image quality? And the ones that have caught my interest and I've investigated further have OSDs and buttons!
Could you share your source(s)? For example, some have adequate stands and decent quality. You do understand that there are many different models to choose from when importing from Korea? It seems important to be discerning when making your purchase, and thoroughly review any model that catches your interest to be aware of any flaws, but then... duh! Surely anyone would do this with any purchase! (Grrr, there's a quote that's on the tip of my internetsearchtongue about someone refusing to buy a monitor from Korea because they're all terrible, and they'll buy a Samsung screen instead, but I can't quite remember the phrasing! )
Although obviously those who require perfect color accuracy will need to spend a bit more. And in the States I imagine some local models could be better value when they are on sale (and possibly the same is true in La-la Land - I've never shopped there).
(And a wider field of view in 16:9? Comparing 1080P to 1200P, the width of field is identical, and again when comparing 1440P to 1600P - but by pushing top/bottom informatics further out of the way in 1st/3rd-person games, you're enjoying more of it, and (as RedVi points out) making a better use of your own vision's aspect ratio! Gamers don't prefer 16:9 - they settle for it. As my grandmother always used to say, 16:9 is a waste of time. 16:10, time and again!)