List of games by framerate ?

b0ub0u

Newcomer
Hi everyone,

I was just wondering if there was a list somewhere that compilet the framerates for most console games ?

The framerate is one of my main deciding factor when I buy a console game, and I am curious to see what games run at 60FPS.

Thanks =)
 
What console are you talking about? For Xbox 360 as far as I know from recent releases:

Half Life 2 (The Orange Box)
FIFA 08
Forza Motorsport 2
Call of Duty 4

From my memory. Not sure about HL2
 
I know what you mean. 30 fps is what made me ditch the original Space Invaders! :)
 
The framerate is one of my main deciding factor when I buy a console game, and I am curious to see what games run at 60FPS.

With all due respect... Why would avoid pass up playing some of the best games ever made just because the engine couldn't sustain a consistently fluid framerate?

These kind of priorities with respect to gaming baffle me.. :???:

does that mean you'd buy a game from a genre you generally didn't have much interest in just because the game ran at say... 120 FPS?

:oops:
 
???????

What?

Get a proper PC rig if your only going to play games with 60fps..
If your minimum framerate is 30fps, then 95% of all x360 games run at that, more or less
 
I never said I am not playing any games under 60FPS LOL

Most of my games are under 60FPS and that's fine. Like I said, I am just curious if there is a list of framerates for most games.

There are some gems out there that are not great at FPS (GTA, KOTOR, Shadow of the Collossus) and I still like them. But all games that I can find on PC instead of console I will play on PC because of the smoother gameplay (for most games anyway).

But yes, FPS play a big role for me... I mean the first thing I said when I put Forza 1 on my original XBOX was like "nooooooooo this is 30FPS!!!" and for a racing games this is just inexcusable. But it was still a great game, but then again when you go back to GT3 or GT4 or Forza 2, the difference is just huge.

There are genres where I will try to avoid any games that are not at that framerate, like racing and first person shooters.

And also 30FPS is not that bad for most games, but I see most "next-gen" games running at not even that framerate !

So anyway each his own I guess, but for me it's an important factor.
 
I think developers should start adding motion blur to games.
I think this is far more important then running the game at 60fps. I rather get it at 30fps with motion blur, instead of 60fps without it.
Cinema only runs at 24fps and it looks great. Why? Because it has motion blur...
I've seen motion blur in just a few games, and normaly it's not applied in the characters movements.
Shadow of Colossus has motion blur when the camera moves fast, and so has Uncharted.
I think motion blur will increase the organic look of characters. Without it, things tend to look too much computerized.
I'm no expert, but technically I think it will not be that hard to do...
 
I think developers should start adding motion blur to games.
I think this is far more important then running the game at 60fps. I rather get it at 30fps with motion blur, instead of 60fps without it.
Cinema only runs at 24fps and it looks great. Why? Because it has motion blur...
I've seen motion blur in just a few games, and normaly it's not applied in the characters movements.
Shadow of Colossus has motion blur when the camera moves fast, and so has Uncharted.
I think motion blur will increase the organic look of characters. Without it, things tend to look too much computerized.
I'm no expert, but technically I think it will not be that hard to do...

Not particularly hard as such but it's quite heavy on resources..
 
Not particularly hard as such but it's quite heavy on resources..

Isn't the PS3 supposed to be a home supercomputer? The way Sony talked about it before it was released, I'm suprised it can't process 30 fps with motion blur.
well, maybe in the future it will. Let's c...
 
Isn't the PS3 supposed to be a home supercomputer? The way Sony talked about it before it was released, I'm suprised it can't process 30 fps with motion blur.
well, maybe in the future it will. Let's c...
Processing power has nothing to do with it. Think how much processing power the likes of Pixar throw at producing computer graphics, yet they're lucky to manage 1 frame per hour! The more power you have, the more gets diverted to making things look prettier. It's always a developer choice whether to have less stuff and a smoother framerate+effects, or lower framerate and more stuff. It will remain that way until we have infinite processing power in our consoles.
 
motion blur is nice + all, but u cant compare 24fps in cinema to 60fps games one huge difference is youre not controlling the character in the film, 24fps (with motionblur) is gonna fell laggy which is gonna detract heaps from the gameplay
 
Cinema only runs at 24fps and it looks great. Why? Because it has motion blur...

Uhm. No. It doesn't. 24fps isn't enough, even with blur.

Nothing comes close to the responsivness of a game running at 60 fps (or higher). Uncharted suffers from this, Resistance falls short compared to COD4 as well.





Games to add to the 60fps bucket:

Ratchet & Clank Future: Tools of Destruction
Call of Duty 4
 
Uhm. No. It doesn't. 24fps isn't enough, even with blur.

Nothing comes close to the responsivness of a game running at 60 fps (or higher). Uncharted suffers from this, Resistance falls short compared to COD4 as well.





Games to add to the 60fps bucket:

Ratchet & Clank Future: Tools of Destruction
Call of Duty 4

GT:5 (but it isn't out)
 
Doesn't Warhawk run at around 60 all the time? Plus it's got motion blur when using your afterburners.

Oh yeah...Ninja Gaiden Sigma.
 
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"locked" is the wrong word - the one you're loooking for is constant or at least, most of the time...

LOL (I know what you mean) :)

Ok gotcha, if so then how do we know a game is running 60fps "most of the time"?? I think 60fps is quickly becoming another headline (as if it wasnt already). COD4 looks as if it uses a 60-30 fps switch during the firefights (not sure) and Im not sure R&C runs 60fps most of the time. Outside of dramatic dips its difficult to tell what framerate is without some sort of indication or framerate determining tool.
 
Sorry, didn't really want to nitpick... :oops:

R&C runs 60fps pretty constant 95% of the time - with only dips in extreme cases like when there are many things happening on screen at the same time (somewhat user provoked) or when loading is going in the background, i.e. when Ratchet jumps from one green platform to the next over a larger difference. This doesn't hamper gameplay in the slightest and qualifies as a true 60fps title.

The rarest games will have constant 60 fps (or any framerate), never dipping below that, for that matter - perhaps racing games being the exception to the rule, as they are also a lot easier to get constant. The more complex a game is, the more difficult it is, to lock the framerate - or in other words, the amount of action that could be triggered by a users action. In a racer, there are practically no things a player can do to trigger more action on screen than the engine is capable of - unless the engine is already running over or at its limit most of the time, it will be easily a constant framerate all the time.

A 3rd person game is probably the most demanding type of all and therefore the most difficult to achieve a locked framerate, simply because the player has an imense amount of possibilities to put load onto the engine. I.e. run through the level to find as many enemies as possible and make them follow you to the same spot and you may end up with more enemies and action going on than the engine can crunch within its time limitation.

The more freedom you have, the more unforseen events can happen that could cause framerate issues.

R&C does an excellent job and is as constant as one can get for a game like that. In that sense, many of the 60 fps R&C games on PS2 were not worse, nor better. They all qualify as true 60 fps games.

COD4, while having some framerate issues here and there, is a 60 fps game as well.

Cheers Phil
 
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