LINDBERGH to make it's way to the living room?

Unified Vertex and Pixel Shader Model 3.0+

Free Programmable Multisampling FSAA

128-Bit Floating Point Color IEEE32

Unconditionally Precise Multiple Render Targets, Anti-Aliasing, Color Blending, Z Buffering, and Stencil Buffering

MPEG-4 and H.264 Video Acceleration
 
You can still find DM posting at Opa-Ages as DeadmeatGA, something like that anyway. I think he's now plugging X360 against PS3.
 
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