Ok, you're the game designer then. tell me how you would split up a squad into two groups and direct them where to go. say there's 10 guys in your squad and you want to split them up into 5 guys and two squads.
f I'm no programer , but i would assign each squad member a letter or name and have the bot react to commands given to that name. I would then have key words like north , attack , left right .
not many at all. Have you played brothers in arms? You can do this all while many other functions with a standard controller.
NO i've played the rainbow six games and to set up something like that its a bunch of commands and in a fire fight i'm not going to be able to sit around and punch them in .
Not to mention that i've never gotten anything more complex than split up , stay , go left , go right , cover me in a game while in a fire fight .
I wouldn't say "much simpler" but there are cases where it is simpler, providing what you have to say is relatively short. i don't think the average game consumer would even be interested in yelling commands out. Even people on live have hard time talking while playing certain games.
I belive its much simpler . What is eaiser telling your friend to do something or to go step by step through it for them to do it ?
I can tell you my father would have a much easier time telling the bot he wants to be covred from certian areas then having to remember they key inputs for that set up or to go into a menu and select this and stop the game play .
You show me a single game that allows for voice commands that is nothering more than short words or really short sentences and I'll say you're right. people are accustomed to talking to each other, not a TV or computer screen.
Don't make me laugh . There is allways a first for everything . Right now it may be words and short sentences but does that mean it will stay this way ? Does that mean that nintendo hasn't been developing this to its fullest for the last 5+ years ? Things change. Once there was 2d graphics , then there were 3d graphics . Are you telling me at the time of the console move to 3d you would have pointed at the fx chip and the 32x and said well 3d has only been capable of fairly simiple models with flat shaded polgons . Nothing big , don't see how sony could have textures and thousands of polygons on screen at once. Wont happen ?
Because thats exactly what you are saying right now . Because voice commands are fairly simple right now that nintendo wont have a more complex voice command system next year .
That's the almost the same voice command technology nintendo had back in the famicom days. it's barely advanced past that.
I don't know what games had it in the famicon days . I don't remember any voice command tech games , but i highly doubt its a ssimple as it was back then .
Anyway I think if you're expecting something more with voice technology then we've seen in the past, or the present, I think you're going to be dissapointed. At least it's not a feature i think casual gamers will be drawn to.
I might very well be . But i rather be disapointed that nintendo tried to do something more innovative than more graphics and came up short than for nintendo not to have tried at all .