Many people, mainly the non-english-speaking ones, don't know it has a derogrative meaning. I didn't know until a couple of years ago.Qroach said:Stop using the word "Jap" when you speak of Japanese. it's insulting.
Many people, mainly the non-english-speaking ones, don't know it has a derogrative meaning. I didn't know until a couple of years ago.Qroach said:Stop using the word "Jap" when you speak of Japanese. it's insulting.
Yeah, but chap certainly does. He's been around here and posting in threads (and probably called on it) a number of times before.london-boy said:Many people, mainly the non-english-speaking ones, don't know it has a derogrative meaning. I didn't know until a couple of years ago.Qroach said:Stop using the word "Jap" when you speak of Japanese. it's insulting.
Johnny Awesome said:The trend has been going on for years. Last year the big games were NFSU, Mario Kart, EA Sports, SOCOM: II, Project Gotham Racing 2, Jak II, R&C II, LotR: RotK, etc....
Other than Nintendo first party games, Japanese developers are trending downward in a big way in the US market. I don't have EU data, but I imagine the trend is similar there as well.
To be honest, this is the main reason Nintendo is having such trouble with the Gamecube: People's tastes have changed. Mario and Zelda aren't really hot commodities amongst the casual gaming crowd anymore. Nintendo's 1st party games can't really move much hardware anymore.
It's ironic, because with Goldneye and Perfect Dark, they were on the right track long before many other Japanese developers were. Then they abandoned the 2nd party stuff like SK, F5, and Rare in favor of more Mario games, with the odd exception like Metroid (Retro). It's funny because Miyamoto is now really holding Nintendo back. If they had two or three western developers under their wing they might have had a chance this generation, but Retro can't move Cubes by themselves, especially when they are so limited by the Metroid license.
We did? Aw... I'm afraid I missed the surprise revelation thread! I guess I was just enjoying the quiet.london-boy said:We do need an exorcism here, another one, now that we also found out that SegaR&D is Deadmeat.
cthellis42 said:We did? Aw... I'm afraid I missed the surprise revelation thread! I guess I was just enjoying the quiet.london-boy said:We do need an exorcism here, another one, now that we also found out that SegaR&D is Deadmeat.
Perhaps in the US, but worldwide Nintendo's out-dated, out-moded, un-popular games seem to have moved just as much hardware as Microsoft's western developer kings.Johnny Awesome said:To be honest, this is the main reason Nintendo is having such trouble with the Gamecube: People's tastes have changed. Mario and Zelda aren't really hot commodities amongst the casual gaming crowd anymore. Nintendo's 1st party games can't really move much hardware anymore.
cthellis42 said:We did? Aw... I'm afraid I missed the surprise revelation thread! I guess I was just enjoying the quiet.london-boy said:We do need an exorcism here, another one, now that we also found out that SegaR&D is Deadmeat.
I said:SegaR&D said:Kutaragi Walked Right Into The Trap Set By Ms
The adaptation of nVIDIA's GPU for PSX3 is a major blow to PSX3's prospect, since this action forces SCEI to play the game by MS's term. Why? Because
1. MS wrote VertexShader and PixelShader specification.
2. VS and PS are optimized for DirectX/XNA, not OpenGL.
3. But PSX3 cannot use DirectX. Must use Embedded OpenGL.
4. Embedded OpenGL that SCEI hopes to use is still in early stage.
5. Compared to Embedded OpenGL, DirectX is a mature technology.
6. Developers have been coding DX shaders for four years now. Developers are unfamiliar with Embedded OpenGL shaders.
7. PSX3 no longer enjoys a rendering performance advantage over Xbox Next.
Kutaragi Ken adapting a rendering engine optimized for the rival's API because he had no choice.
*LB FREEZES WITH FEAR, AS IF HE JUST SAW A GHOST*
EDIT: And also, the whole referring Ken Kutaragi as if he's making PS3 himself, with his own hands... Added to the PSX3 thing reminds me of someone who shouldn't be here.
Ah, my bad. That thread was indeed like a black hole that would swallow all your hopes and dreams...london-boy said:It was lost in the 21st page of the mammoth PS3-NV thread.
Johnny Awesome said:Everywhere outside of Japan, the Gamecube is struggling and Japanese developers in general are finding it harder and harder to sell their games.
Everwhere inside of Japan, the Xbox is struggling and Western developers in general are finding it harder and harder to sell their games.Johnny Awesome said:Everywhere outside of Japan, the Gamecube is struggling and Japanese developers in general are finding it harder and harder to sell their games.
Johnny Awesome said:The trend has been going on for years. Last year the big games were NFSU, Mario Kart, EA Sports, SOCOM: II, Project Gotham Racing 2, Jak II, R&C II, LotR: RotK, etc....
Other than Nintendo first party games, Japanese developers are trending downward in a big way in the US market. I don't have EU data, but I imagine the trend is similar there as well.
To be honest, this is the main reason Nintendo is having such trouble with the Gamecube: People's tastes have changed. Mario and Zelda aren't really hot commodities amongst the casual gaming crowd anymore. Nintendo's 1st party games can't really move much hardware anymore.
It's ironic, because with Goldneye and Perfect Dark, they were on the right track long before many other Japanese developers were. Then they abandoned the 2nd party stuff like SK, F5, and Rare in favor of more Mario games, with the odd exception like Metroid (Retro). It's funny because Miyamoto is now really holding Nintendo back. If they had two or three western developers under their wing they might have had a chance this generation, but Retro can't move Cubes by themselves, especially when they are so limited by the Metroid license.
Are you talking about Jak 3 and Up Your Arsenal?cthellis42 said:As well, I'm curious as to some of your boldcasing choices. I assume you left out Metroid Prime as you assign that to Retro Studios, but why Ace Combat 5? Meanwhile, we have two platformers that are by US studios, but are still distinctly Eastern-flavored from a typically Eastern genre (and who knows how much influence Sony still had over their design being second parties?), a crappier fighting game that sells only due to its license of a crappier anime series... There are many ways to measure influence.
gleemax said:Are you talking about Jak 3 and Up Your Arsenal?cthellis42 said:As well, I'm curious as to some of your boldcasing choices. I assume you left out Metroid Prime as you assign that to Retro Studios, but why Ace Combat 5? Meanwhile, we have two platformers that are by US studios, but are still distinctly Eastern-flavored from a typically Eastern genre (and who knows how much influence Sony still had over their design being second parties?), a crappier fighting game that sells only due to its license of a crappier anime series... There are many ways to measure influence.
london-boy said:Who else would he be talking about?
Totally agreed. Their games are consistently great (and they're selling well!).lonndon-boy said:The only platformers from second (aren't they first?) party studios are the Jak and Ratchet franchises, from Naughty Dog and Insomniac. Now THAT was a good choice from Sony.
kopio0 said:yucks... need for speed at no.4, the game sucks, bad car models, bad textures, bad enviroment models, bad gameplay (is it simulation or arcade?) i have no idea why people love it... its like running around in some weird lego city... yes i'm running it max with a 6800gt. EA is the new acclaim.. no wrong... i'm still waiting for a new wing commander.... kilrath.... zzzzzzzzZZZZZ
Yes. For one, platformers--2D and 3D--kinda sprung from Mario's loins, they both have a more cartoony and superdeformed style, and have distinct "mascot" and "sidekick" flavors... The games themselves are more action-heavy, but I I would align their style and genre more in that direction than US/Euro, wouldn't you?gleemax said:Are you talking about Jak 3 and Up Your Arsenal?
cthellis42 said:Yes. For one, platformers--2D and 3D--kinda sprung from Mario's loins,gleemax said:Are you talking about Jak 3 and Up Your Arsenal?