In Killzone: Shadow Fall, you’ll serve as a Shadow Marshal under Vektan Security Agency director Sinclair, who has you perform the difficult missions that ensure the balance remains tipped in favor of the Vektans. But Echo, an intelligence operative for the Helghast, has similar orders – and she will stop at nothing to accomplish them.
Very impressive.
Holy..I don't even..! This is pretty much the CG render of current gen, how did they get the eye, skin and cloth shader so right, so much that I can almost touch them! This is truly a next gen leap folks, I used to think this shot here isn't reachable for nextgen but boy was I wrong .
I do agree that developers should be able to do better, and that reviewers and gamers should demand better.
But the bigger the story, the more time it'll likely take to tell it. And I don't want another KZ3 where they proudly boosted they had 70 minutes worth of cutscenes, but still had nothing interesting to tell. Compared to that the minimalist approach they took with Radec was rather effective. Even if the boss fight wasn't all that good.
I predict hats, helmets and headscarves will be popular next genMaybe not the individual strands of hair but totally doable for the rest.
Holy..I don't even..! This is pretty much the CG render of current gen, how did they get the eye, skin and cloth shader so right, so much that I can almost touch them! This is truly a next gen leap folks, I used to think this shot here isn't reachable for nextgen but boy was I wrong .
I doubt its going to look that good in-game
can't wait to see that in-game
Aw man this is what I'm talking about, these must be the current build assets. The models look insanely good.
Well, unless the game got a huge upgrade, nothing from the gameplay trailers showed that stunning quality of models
this