KILLZONE Shadow Fall [PS4]

Discussion in 'Console Gaming' started by RenegadeRocks, Feb 21, 2013.

  1. arijoytunir

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    titanfall looked better ??? :shock:
    it looks like last gen game.
     
  2. Billy Idol

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    No, it looks like BLOPS2 maxed on my PC.
     
  3. patsu

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    Looks great ! Still too "quiet" compared to KZ2's sandy/smoky/rainy battlefields, moving train; KZ3's snow and ocean.
     
  4. fearsomepirate

    fearsomepirate Dinosaur Hunter
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    I think it looks pretty. I hope you spend more time playing an FPS than being confined to rails, watching scripted sequences, and sitting through cutscenes. If we're lucky, the final mission won't be a bad rail shooter.
     
  5. patsu

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    Yeah but all the enemies do are get stabbed immediately, run away, or shoot to no effect. :-/

    I can't see the combat AI, or group AI. :-/

    They need a demo god there.

    EDIT: Sorry for the unyielding criticism. If they are out of time, I'd rather they focus on gameplay. The graphics looks very nice already.
     
  6. Lycan

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    I was about to post the same thing. The concept is great, but the graphics...hell no!
     
  7. ultragpu

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    Titanfall is pretty much Killzone 3 caliber in higher res, not even remotely close to Shadowfall.
     
  8. BoardBonobo

    BoardBonobo My hat is white(ish)!
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    It's, apparently, runnning on a modified version of the source engine. Which would explain why it is so slick but has a vaguely current gen feel to it.
     
  9. ultragpu

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    Yeah, I do like the gameplay and art direction though, pretty fun actually. /OT
    I wanna see a full E3 demo walkthrough of that Forest level, too bad the guy died several times in that video otherwise we'll probably see some interesting scenes.
     
  10. fearsomepirate

    fearsomepirate Dinosaur Hunter
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    For the ex-IW guys, moving from Quake III to Source is a generational leap.
     
  11. RenegadeRocks

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    Thats a lot of new footage with a very small KZ2-ish area too :) ! THe jungle playground is quite big and th eplayer seems to be having fun in the second half of th e video that I watched !
     
  12. infamous

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    Titanfall is a popular game but it does not look next gen. They are targeting 60fps I guess. I would like to see comparison between 360, XO and PC for it. Same for BF4. I like lighting but look so BF3.5. I will be surprised if they can run on high @1080P 60fps at launch.

    In the killzone video I did not little bit of aliasing which got corrected as you move toward it. So many something they can work on before release. But yeah gameplay is obviously important and they have not given any info on MP so far. One other thing I love about killzone games is that even on MP the game looks great
     
  13. patsu

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    Too short. It's not quite the KZ2 warehouse demo, which tells me a truckload about the game than all the KZSF demoes combined so far.

    Are they planning on using Gaikai to try out the game for real ? If so, they may want to pick an interesting level.
     
  14. RenegadeRocks

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    I guess being a launch title, they are showing what they can make ready for showing. They showed a panoramic vista for the first showing. Ppl said its so linear, so they showed an open level now with a variety of gameplay. Ppl say its too open for KZ :lol: ! Maybe next time they will show a KZish level and make it square.
     
  15. texanos

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    The demonstration of killzone 4 of the map of the forest was alpha, pre alpha. final version ¿
     
  16. patsu

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    I don't remember GG said anything about the demo's project state.

    OTOH, the DriveClub developers said their E3 demo is pre-alpha.
     
  17. texanos

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    But killzone 4 does it go already mas of 2 years in development and driveclub all that?
     
  18. patsu

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    How do I parse the above sentence ?
    [size=-2]Am I infected ?[/size]
     
  19. rockaman

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    I assume he means Killzone had 2 or more years in development... and Drive Club.... is somehow related to the first part of the sentence :)

    (mas = more in spanish)
     
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