A new patch is available on Steam now!
The latest set of commandline options:
- Fixed issues that would cause vehicles and people would stop spawning.
- Enemies will not fire on the player while they are struggling with an enemy on a vehicle.
- Increased the presence of the Vanderbildt Leisure Liner.
- Benchmark results now displays correct memory for various graphics cards.
- Fix to allow players to bind mouse button 4 and 5.
- Fix to allow players to bind E button correctly.
- Fix to display quicktime prompts correctly when running in Eyefinity mode.
- Enable triple buffering when vsync is on.
- Lowered mouse sensitivity when freefalling.
- Localized "Completion" for Polish and Russian versions
- Localized "Mercenary Mode" for Polish version.
- Correct settings on benchmark results screen (MSAA rather than CSAA) when using AMD GPU's.
- Reduced input to update lag.
- Limit frame latency command line option, for reducing input to render lag ( /dxframelatency=n, 1-3, default 3).
- Shadow size cull tweaking command line options ( /shadowcullnear=f, /shadowcullmiddle=f, /shadowcullfar=f, or /shadowcull=f for all buffers, default: 1.0)
- Numerous stability improvements.
The latest set of commandline options:
Code:
/failsafe Start in failsafe mode (settings ignored)
/fullscreen Fullscreen mode
/windowed Windowed mode
/borderless Borderless windowed mode
/width=n Width in pixels (fullscreen/windowed)
/height=n Height in pixels (fullscreen/windowed)
/widthFS=n Width in pixels (fullscreen)
/heightFS=n Height in pixels (fullscreen)
/widthW=n Width in pixels (windowed)
/heightW=n Height in pixels (windowed)
/msaa=n MSAA sample count
/refreshrate=n Refresh rate in Hz
/vsync=b Enable/disable V-sync
/dxadapter=i Use DirectX adapter at specified index
/dxbuffers=n SwapChain buffer count (1-3, default: 3 with vsync on, 1 without)
[COLOR=Red]/dxframelatency=n Maximum frame latency (1-3, default: 3)[/COLOR]
/aniso=n Anisotropic filter (0-7, default: 7)
/shadows=n Shadow quality (0-2, default: 1)
/shadowres=n Shadow resolution (0-1, default: 0)
[COLOR=Red]/shadowcull=f Shadow object cull factor (default: 1.0)
/shadowcullnear=f Shadow object cull factor near (default: 1.0)
/shadowcullmiddle=f Shadow object cull factor middle (default: 1.0)
/shadowcullfar=f Shadow object cull factor far (default: 1.0)[/COLOR]
/ssao=b Enable/disable SSAO (default: disabled)
/hbao=b Enable/disable HBAO method for SSAO (default: enabled)
/plspec=b Enable/disable pointlight specular (default: disabled)
/posteffects=b Enable/disable posteffects (default: enabled)
/lodfactor=n Geometric detail (0-3, default: 0)
/decals=b Enable/disable decals
/edgefade=b Enable/disable edge fade effect
/filmgrain=b Enable/disable film grain effect
/frameratecap=n Lock framerate to the specified FPS
/fovfactor=f FOV factor (default: 1.0)
[COLOR=Red]/inputsmoothing=f Input smoothing (default: 1.0)[/COLOR]