So you'd take a wheel+pedals over a standard controller, because it's more realistic? What about a baseball game? Which would you prefer, a standard controller or one you can swing like a bat? How's about a Star Wars lightsabre game? Would you prefer a standard controller or one you can swing like a lightsabre? Would you prefer a thumbstick to point your gun in a shooter, or a control you actually point with? And how's about a wierd unicycle game where you have to balance. Would you rather try that on a thumbstick or with a tilt sensitive controller? If you like a wheel over a gamepad, would you not prefer the Revolution controller housed in a wheel frame that works on how much it's rotated in either direction, over a 360 gamepad, with analogue buttons on the wheel for gas and brake?Powderkeg said:Wheel/pedals first, 360 gamepad second choice.
Sorry, but I've got to give the nod to the analog triggers, which simulate a gas and brake pedal far better than sticking your arm farther forward or pulling it back would. And the analog triggers are better than digital buttons as well.