Is there anything that makes this image an obvious render?

zidane1strife said:
What I'd like to know is what sort of h/w is used on these(or a guess, from some in the know), and how long did it took to render.

PS Impressive pics.

The cathedral image I posted earlier took about 2 days to render on a cluster of 15-20 350-450MHz PIIs and PIIIs.

Nite_Hawk
 
zidane1strife said:
The cathedral image I posted earlier took about 2 days to render on a cluster of 15-20 350-450MHz PIIs and PIIIs.

Interesting, about the time I would've imagined(1-2 days). More h/w than I thought, though.

The radiosity calculations were a lot more expensive than normal becuase I had a lot of fine detail in a very large space, which meant I had to send out more rays than I would have had to otherwise. For something like a room you could get away with sloppier calculations and it would still look good (and still be somewhat accurate).

Nite_Hawk
 
Hmmm...

My interest is aroused, I'll try modelling some stuff. So what program would you recommend for a beginner(I can draw very good, and visualize tridimensional shapes, though)? 3dmax, maya, lightwave, something else?
 
thop said:
http://www.alias.com/eng/etc/fakeorfoto/

Well since it is a contest, 10/10. First time when I did it about a year ago. I was really hoping they would have updated it by now.

The only one that is close is the wine glass.
 
zidane1strife said:
Hmmm...

My interest is aroused, I'll try modelling some stuff. So what program would you recommend for a beginner(I can draw very good, and visualize tridimensional shapes, though)? 3dmax, maya, lightwave, something else?

Povray is nice becuase it is free and can be used under windows. If you want a modellor, I think there are some free ones. Moray I believe is pretty decent too. If you run linux, you can use Blender for free which is a pretty nice modelling package, though I believe it is scanline rendering only. Otherwise, for linux there is radiance which I use. I've never found/used any modellors for it, but the rendering quality is quite good especially given how old it is. the website is http://radsite.lbl.gov

Nite_Hawk
 
zidane1strife said:
Hmmm...

My interest is aroused, I'll try modelling some stuff. So what program would you recommend for a beginner(I can draw very good, and visualize tridimensional shapes, though)? 3dmax, maya, lightwave, something else?

There isn't a simple answer for this one since most of the people who uses software X recommends software X. Since I'm a Waver, I'd recommend using Lightwave3D for industrial modeling (houses, cars, ship, stuff like that) and ZBrush 2 for organic modelling (you know, beasts, characters in general, maybe even vegetation). As an extra point for LW, it has possibly the biggest tutorial index of all softwares around consisting of hundreds, possibly thousands of tutorials. The index is here -> http://members.shaw.ca/lightwavetutorials/Main_Menu.htm

I recommend that you try to get some basic first-hand knowledge of each program (Softimage|XSI, Maya, Lightwave 3D, Cinmea 4D, 3D Studio Max etc.) and after that decide which one is the program for you and which isn't. Also remember that it's quite common that multiple programs are used to reach the desired end result, for example a (distant) friend of mine who makes tv ads among other things used Lightwave3D, RealFlow and Shake (compositing program actually) for the final shot and he has now added ZBrush 2 to his toolset.
 
Thanks.

Well, to elaborate a little more, for now since I'm just starting, I'd like an easy to use, without experience, one that's something akin to paint if there's such a thing for 3d modelling. Also, if there was a program that allowed animation in addition to modelling, I'd like to try it.
 
zidane1strife said:
Thanks.

Well, to elaborate a little more, for now since I'm just starting, I'd like an easy to use, without experience, one that's something akin to paint if there's such a thing for 3d modelling. Also, if there was a program that allowed animation in addition to modelling, I'd like to try it.

Povray is nice because it is free. If you are a programmer you'll be somewhat at home with it as you place solid objects in 3D space (so put a sphere with radius 3 at coordinate 1,2,5 in x,y,z space). You handle animation by setting up functions for objects or the camera to move along. This way you can create pretty much any animation you want.

The biggest reason to use povray is because it is free. It's a nice way to wet your apetite and see how much you really like this stuff. (Though modelling in a nice commerical is somewhat different due to the various GUIs).

Nite_Hawk
 
Well since it is a contest, 10/10. First time when I did it about a year ago. I was really hoping they would have updated it by now.

The only one that is close is the wine glass.

4/10 8)
 
Nite_Hawk said:
zidane1strife said:
Thanks.

Well, to elaborate a little more, for now since I'm just starting, I'd like an easy to use, without experience, one that's something akin to paint if there's such a thing for 3d modelling. Also, if there was a program that allowed animation in addition to modelling, I'd like to try it.

Povray is nice because it is free. If you are a programmer you'll be somewhat at home with it as you place solid objects in 3D space (so put a sphere with radius 3 at coordinate 1,2,5 in x,y,z space). You handle animation by setting up functions for objects or the camera to move along. This way you can create pretty much any animation you want.

Artists usually aren't coders ;)

The "easy to use without experience" mantra is actually an oxymoron. Some people like icons on their buttons (3dsmax, Maya) and some others prefer text (Softimage|XSI mostly, Lightwave3D). There's also other free proggies than just POVray, here's a quick list copied from elsewhere:
OpenFX (last update over a year ago) - Modeling, Animating, Rendering
Wings 3D - M
Blender 3D - M, A, R
Art of illusion - M, R
Anim8or - M, A, R
Canvas 3D - M, A
gMax - M, A

And since I'm feeling like a nice guy right now, I'll quickly list the homepages of most popular professional(read: commercial) programs:
Discreet - 3D Studio Max
Alias, formerly known as Alias|Wavefront - Maya
NewTek - Lightwave 3D
Maxon - Cinema 4D
Avid Softimage - Softimage 3D, Softimage|XSI

And since I'm also feeling helpful, here's a quick list of tutorial index pages for each program to help you in your adventure thru the programs:
Lightwave3D: http://members.shaw.ca/lightwavetutorials/Main_Menu.htm
Maya: http://www.highend3d.com/maya/tutorials/
Cinema 4D: http://www.maxoncomputer.com/tutorial_main.asp
Softimage 3D and Softimage|XSI: http://unitas.lunarpages.com/~edharr2/tutorial.html
For 3dsmax there's so much tutorials around that Google will help you out with it.


Okay, enough text from me...time to go to lurk mode again and start spamming on CGTalk like I used to do :)
 
Back
Top