Is there anything that makes this image an obvious render?

drkrvn said:
renders always look like they are in a vacuum. no air. its a dead giveaway everytime.
I'm intrigued. Is it because the people in the render are turning blue?
 
Very very simple. Glass door lines are too vertical and too straight.

Verticals on real photographs are always appears as curves.
Especially with wide-angle lenses.

MaxSt.
 
Is it just me or is the sun located in the top left corner of the back side window(?) and the shadows point to the top right corner of the window instead. Other than that, if asked what i feel about this pic i would just say "nice photo" :)
Imho thats all is just some nitpicking here, real impressive picture :oops:
 
Not a true 3d export, but been a registered Lightwave user since 4.0 ( 8 years ) and use it for hobby.

To me this looks like a HDRi render in combination with radiosity which can make very realistic lighting. My guess is that land portion outside the winder is the actually HDRi image that is use generated parts of the lighting. Likely dedicate lights are also being used.

Followiing is a link on NewTek's site for Lightwave on subject - check out HDRi and Radiosity parts

http://www.newtek.com/products/lightwave/brochure/archvis.html

The following is a link to site wite information HDRi package that I purchase for Lightwave. Check out the SpherinVR camera's. Please note HDRi are images and not rendered parts - only the reflective spheres and holders are render objects in the pictures on the site.


http://www.doschdesign.de/products/hdri/Extreme_Hires_DVD.html
 
This image:

http://www.iesd.dmu.ac.uk/~jm/images/foggo_atr.jpg

was one of the ones that got me into doing work with Radiance back when I did a lot of 3D graphics work. It's not quite as impressive as most of the images you see today, but keep in mind that image was created in 1997. There are others that are nearly as impressive from the early 90s. I still use radiance from time to time. It's great for being free (and now opensource) software.

Nite_Hawk
 
hstewarth said:
Not a true 3d export, but been a registered Lightwave user since 4.0 ( 8 years ) and use it for hobby.

Cool, another 'Waver! only 2 years here though...7 sucked me in :)

Those are extremely nice renders btw.
 
i'm a n00b when it comes to hi-res still's rendering and I have to say I'm very very impressed by a lot of this stuff! The "no air" look actually is very useful to tell, but only if you know you are looking for renders. I'm far more impressed by the people, though. Were they done by making a mesh and wrapping a picture of someone on it or from scratch?

Just slightly off-topic: I hope that even IF games can render people like that in real time they choose NOT to for violent ones like shooters. I mean, I play games for escape and stress-relief, not to be grossed out and desensitized etc.
 
What I'd like to know is what sort of h/w was used for these(or a guess, from some in the know), and how long it took to render.

PS Impressive pics.

edited
 
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