If no publishers and studios were going under, you'd have a point.
No. He has a point right now, anybody with the slightest economic insight will agree. There is absolutely nothing wrong with status quo.
Its completely irrelevant if certain studios and publishers are going under, companies go under all the time, its a natural side of business. Companies have to look out for themselves, if they dont, they go under, the survival of the fittest applies, i dont see why you want to mess with it, unless you think for some reason that in a perfect economy nobody is out of work. (Completely wrong)
Unless shifty, you can say with a straight face that i should pay Porsche when i sell my car, because they made it. Should i also pay my house manufacturer for the house i live in when i sell it? If i want to sell my house through a broker (aka a store that sells used games) i can do so, because its a free market. The guy that made my house, or owned it before it, shouldn't profit on that.
There are car companies that go bankrupt every now and then, should we for some reason feel sorry for them as you feel sorry for the devs?
If publishers or developers dont like the current set up, they should try to change it, by say using digital distrubution.
Consider something like Heavenly Sword. Lots of years in development, if there are people who didn't buy the game because reviews weren't stellar or everyone said it was short, and then picked it up in a store cheap, the Ninja Theory people have a right to say 'hey! If you're not paying us any money for the game we made, you shouldn't be playing it at all!' Then again, that same argument goes for any product.
This is only because you feel sorry for Ninja theory, they have no right to say this. If you initally sell a product, you have no bearing over that product after you sold it. You CANNOT ask for future revenue from that product. This applies to all normal wares.
Ninja theory made a game. Their publisher sold blurays with that game on. Some people bought it. Thats their income, they shouldn't have future income on whatever they sold. Why should they? They have done any work to resell it. Only the person owning the game has, he should profit, period. Explain to me why publishers and developers should earn on future sales without applying any more work to it, after they allready sold their product? They should earn additional money on making downloadable content and stuff, not sitting on their asses crying.
Lastly, to all of the people here that defend this, the solution to this problem is very simple, if the publishers are crying because of used sales, all they have to do is lower their retail prices to a level where the customer doesn't feel ripped off unless he sells the game after finishing it, or start renting them out.