have they announced game resolutions ?
MS announced a few, but I'm aware of other games and what they are doing.
have they announced game resolutions ?
its interesting that many devs mentioned 60fps but not 1080p . may be those games are running at 720p 60fps.
I'd take that over 1080p 30fps. As long as there's good AA.
Yes, many last generation console games were CPU bound. Those simple in-order PPC cores were quite bad for general purpose game logic code (AI, script execution, flash based UI, etc). I read some driving game post mortem (Forza maybe?), and they used 1/3 of CPU cores just for audio processing. It was hard to find enough free CPU cycles to push 60 frames per second on last generation consoles (every rendered frame needs scene setup, animation update, visibility determination, and lots of draw calls / GPU state setup among other things). Basically 60 fps requires almost double CPU cycles compared to 30 fps. It's not only a GPU cost. On PC you barely notice the CPU cost, because the modern PC CPUs are overpowered compared to the 7 year old console CPUs.As sebbbi has explained, 60 fps is very much a CPU question, have all game logic execute on time.
I read some driving game post mortem (Forza maybe?), and they used 1/3 of CPU cores just for audio processing.
That's good news to me ERP. More 60fps console gaming is what I've always wanted coming out of the DC/PS2/GC/XBOX generation. The previous generation was too much 30fps/sub 30fps.
I don't know what I will first notice, all I know is that we are going to experience and see...2x the polygons, 2x the pixels, 2x the framerate, 2.5x the resolution... and when you take into account these consoles are 10x more powerful is certainly doable. Easy as pie.
To be fair, Assassin's Creed 3 on Xbox ran with a unlocked framerate. Some parts of the game was near 50fps... Which was jarring regarding controller response.
It's in most TVs and results are not often great, plus it introduces more display lag. It might work better on stronger hardware and cleaner game content.