Laa-Yosh said:
You know, I don't think the real PS2 game has that kind of AA and texture filtering...
Now, the SH3 character has obviously both less polygons and lower resolution textures than the techdemo character, but it has far superior quality in both the modeling and texturing. Artists are the key here.
The tech demos didnt have AA either.They were a jaggfest.SH3 surpassed every tech demo except the old man's face when comparing a SH3 character's face with it.But then again that tech demo was only a face.Even more impressive is the fact that the faces in SH3 alone arent that much different in quality from the old man's face techdemo.They were some closups in the game that made my jaw drop considering it was done on a PS2.
The PS2 can do that face easily if the only thing displayied on screen is just that face anyways
Early PS1 owners can see this too.PS1's first demo disk had 2 technical demos in it.A manta ray and a T-Rex which you could rotate in real time zoom in and out etc.
Specifically the T-rex demo was impressive and still is.It even had facial and muscle animations.You could turn its head, open its mouth, and snarle showing his teeth.
That quality has never been found on any full game.Why?Simply because there werent much qiong on screen except from the models.
All these demos were doable on the PS2
What makes the PS3 demos different though is that first of all they werent even tech demos.
The Killzone demonstration wasnt a tech demo.Neither was Motorstorm.We didnt get a couple of models on screen, demonstrating few aspects of physics, or graphics that the PS3 could generally perfom.
They showed us non-real time movies (either CGI or sped up real time demos that were caught on video a la Heavenly Sword), that were supposed to use game assets and represented the quality we are going to get(and I still doubt it untill I see real games with my own eyes).
This is a bit confusing because on one hand we didnt get real time demonstrations, that the PS3 could perform with a few models on display which means we didnt see graphics that were going to get downgraded after complex physics, more models etc on screen are added, and on the other hand we got to see representations (that most possibly werent running on a PS3) of games on how they will look with everything on screen.
It makes you wonder wether sony thinks we are so stupid we will believe everything they throw at us, or that they are indeed going to offer that "its too good to be true" quality.
Are they really that much into skrewing our asses with smokes and mirrors??Or do they believe that we arent idiots and that raising our expectations to utopian heights and then delivering BULLSHIT will cause many outcries against them?
Are they really that crazy?Are we completely idiots?Or have we underestimated them and they are that good at delivering?
I still dont know what to believe