passerby said:He is not the only person that finds the assumption too... presumptuous. For a simple reason that the paper was written to be general, applicable to a wide variety of products(that is, they hope it will be), with a lot of wriggle room for ways of implementation.based on assumption that the Suzuoka patent=100% PS3
Anyway I don't want to spend too much time discussing why or why not (the patent) = (100% PS3). With a very-likely early 2006 release(Japan at least) just 2 years away, details should be surfacing soon. When did devs learn about PS2 details before its launch?
Devs? i think by 1997, or so i've heard. Also, do u mean full real specs or "expected, realistic but not true" specs? Cause the real specs were changed (clockspeed was changed) shortly before release if i remember correctly...
Faf might shed some light on this. Or Archie or the others...