There are two.
They've already done the RRoD thing in inFamous 2! Nextgen inFamous requires nextgen digs! ;-)I noticed that. At least they didn't have a RRoD jacket.
Same, I'm a complete shard whore so each time I got a new power I was able to level up to the max out what was immediately available, or close to it. And without giving too much away, having a bunch of shards comes in handy during the final battle.Since I am an obsessive shard collector, I had enough shards to juice up neon the moment I got it. The second district has a distinct Sc-fi vibe !
They've already done the RRoD thing in inFamous 2! Nextgen inFamous requires nextgen digs! ;-)
The R2 shooting is good enough to quickly take out basic enemies but the more powerful enemies will require more powerful attacks, such as the missile equivalents (R1) or the use of the crowd control (L1) powers, along with R2 shooting.I think the basic pea shooter feels extremely weak, even with 2 upgrades. It's your basic tps pistol-like weapon that doesn't have any real punch.
... the other powers which pack a lot more punch
They've already done the RRoD thing in inFamous 2! Nextgen inFamous requires nextgen digs! ;-)
Good to know they're there.
Also, does climbing feel more finnicky than in the previous 2 games or is it just me?
Not sure if I encountered a camera related bug or if the game is just overly vague or what.
Last night I made it to the fight on the bridge that opens up the second half of Seattle. After defeating the boss, Augustine encases me in concrete. Then after some verbiage, she looks up goes something like "No!" and suddenly I am floating but with a view that looks like it is maybe my encased knee or an elbow and down (literally all I can see is the city below and a blob of concrete with an implied body part wriggling occasionally). Then suddenly I am dropped on top a building with no explanation of what happened and Delsin seems completely unsurprised by this development.
Is this normal for that boss fight?
If it is not normal, can someone tell me what happened without spoilering anything after that boss fight?
Cheers
It would have been nice to let the game shift through times and weather conditions, since the engine is definitely capable of it.
I thought the previous games did the same? At any rate, they bake the GI for the different environment settings.