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Turning into a schoolgirl?Same. Did the mission, tried to log on but hey ho, no log on! Looks like a cool power tho!
Turning into a schoolgirl?Same. Did the mission, tried to log on but hey ho, no log on! Looks like a cool power tho!
Infamous 2'a kinetic pulse. You could throw cars over buildings.
Awesome!
like every comic book, they can bring back any dead person as they see fit. Comic book heroes don't stay dead forever.
Ditto. It's the only icon left on the map for my good play through. I saw the message about not connecting to a server and left it for latter, I was keen to get back to killing stuff. Uh, I mean, suppressing the evil doersSame. Did the mission, tried to log on but hey ho, no log on! Looks like a cool power tho!
No, but once you get the final power you canOh, I thought you were saying you could do it in SS.
In inFamous 2, the exertion of fighting the beast at the start did this.It's clear to me from the audio logs thatDelsin is going to the conduit prison to free the conduits, where he can get all the powers he wants. I wonder how they are going to reset him to zero powers like they seem to do in these kind of games.
No, but once you get the final power you can.charge into cars, vans etc and send them flying! It feels a bit hulk-like!
I find he just kind of stops suddenly and mildly damage the cars
I caneasily decimate a DUP vehicle, exploding it and tipping it over. You're charging using circle, yes?
Wow that's one serious brain teaser.
By the way am I the only one who notices that one of Delsin's bonus jackets is called "X-Bone" and has a symbol of death on it?? Pretty funny
There's an article here where various developer enthuse over inFamous. But the really interesting bit is the twitter conversation that followed about PC development vs Console development.
The twitter conversation was interesting but could be boiled down to the following: "Sony exclusive developer with little to no commercial PC development experience makes comment about the difficulty of streaming on PC and is contradicted by a Ubisoft developer with tons of commercial PC development experience".