inFAMOUS Second Son [PS4]

He can shoot beams of energy form his hands so why would he want to use a gun? Also he can "run" in air while in neon form so why would he e want to drive a vehicle?
If you've played past infamous games you'll know your powers are limited. That is there is a finite storage for whatever resource (electricity, smoke etc) that fuels them. And in an open game where you are, by definition, a fugitive then anything should go. Including stealing vehicles and weapons. I won't be surprised if you can't but I'm curious how they'll explain why you can't.
 
If you've played past infamous games you'll know your powers are limited. That is there is a finite storage for whatever resource (electricity, smoke etc) that fuels them. And in an open game where you are, by definition, a fugitive then anything should go. Including stealing vehicles and weapons. I won't be surprised if you can't but I'm curious how they'll explain why you can't.

inFamous is not a survival horror series where resources are limited.
Also even when energy sources were scarce (power down areas) you could always use Bio Leech to drain energy form people/enemies.

Any way stealing vehicles or guns is a great way to attract attention so that might be the reason why Delsin won't do it.
Also it is possible that he can't drive a tank or a chopper.
 
If you've played past infamous games you'll know your powers are limited. That is there is a finite storage for whatever resource (electricity, smoke etc) that fuels them. And in an open game where you are, by definition, a fugitive then anything should go. Including stealing vehicles and weapons. I won't be surprised if you can't but I'm curious how they'll explain why you can't.

From memory, the first two games gave you the opportunity to recharge pretty much anywhere anytime. You could drain from so many places I'd hardly call the resources limited.
 
inFamous is not a survival horror series where resources are limited.
Also even when energy sources were scarce (power down areas) you could always use Bio Leech to drain energy form people/enemies.
Nobody said it was. Cole's powers were capped by storage (upgradable by collecting blast shards, of course) for the same reason other third person shooters limit your damage by ammo carried and capacity. Balance. I'm not expecting HatGuy to be any different.

And yeah, of course Cole could top up - but you had to stop to top up. In the middle of a firefight, the peds scatter so you found yourself having to take out at least one baddie to biotech them - all the while the baddies buddies are shooting the crap out of you. That's why upgrades like faster draining were there.

It was tough on hard, perhaps it was less of an issue on easier difficulty levels.

But my point was that open world games are better if you remove arbitrary barriers to gameplay. In GTA V you can ride a bicycle. Why? Because they're no reason why you shouldn't be able too. It's not a viable one to play most of the missions but I had some insane escape/chasers on bikes during the mission.
 
Playing the older infamous I didn't feel it was out of place of not having the ability to drive cars, because it was fun as hell moving around on foot.

But the thought that the setting revolves around a city locked down like an airport with the TSA looking you, u would think there would be more stealthy ways to get around.

Then again if getting around is akin to electric skating on train tracks, stealth be damn. LOL.
 
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But my point was that open world games are better if you remove arbitrary barriers to gameplay.

I agree with this especially if the new hardware allows to do much more than before.
I understand though why Sucker Punch is focusing on super powers first and foremost.
Anyway SP already said we can't swim or even walk in the game which for me is quite depressing.
 
We can't walk in the game?

Anyway, I think Suckerpunch as a studio simply doesn't have the type of manpower and budget at its disposal to match the scale of Ubisoft or R*'s creations. As long as that results in a stronger focus on actual game design like it did in the past that's fine with me, though. You can certainly do a lot of stuff in AC, but who cares when 90% of all the activities and! the missions completely suck.
 
Its a game where u can fly, shoot firebombs from bare hands, soar like smoke, dive down like a meteor and zip around like a lightning streak: and you guys want to walk and drive a car ;) ! looking at the wrong game.

The game has to be fun in what it does. No one cares we can't sit down on chairs in FPSs.
 
Now that you mentioned it, I actually do think mundane interactions like sitting down in a chair can improve all types of games that try to immerse you into their worlds. Then there's also the fact that variety is always nice, especially when it's done well. The amount of ridiculously effective powers Saints Row IV hands the player character would probably make poor Delsin cry like a baby, but I still used vehicles quite a bit because they are a ton of fun to use.
 
Its a game where u can fly, shoot firebombs from bare hands, soar like smoke, dive down like a meteor and zip around like a lightning streak: and you guys want to walk and drive a
No. I want to get into a car, drive it to a check point or other heavily fortified area then explode it around me.
 
No. I want to get into a car, drive it to a check point or other heavily fortified area then explode it around me.

So non super hero like :p ! Imagine Superman doing that instead of flying over them like an eagle and frying them with Laser Beams !

As for Saints Row, well they prefer to be jack of all trades and master of none. ts more a matter of what they decide on their vision for the game.

Yes, variety in an open world is welcome. GTA V shows how much fun it can be and so does BF4 MP actually ! Flying planes as Trevor and sending a buggy full of landmines at a holed up squad never gets old !
They seem to be focussing just on super powers and I would rather hope they polish that well enough. I am a bit aseptically since they have shown almost nothing of the game yet and the release date is already here: March 21st.
 
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So non super hero like :p
Who said I wanted to be a hero? ;) Actually I much prefer the hero route but that doesn't mean I'm merciful to my enemies!

I am a bit aseptically since they have shown almost nothing of the game yet and the release date is already here: March 21st.
I'm ok with this. inFamous 1 and 2 were both games that I thoroughly enjoyed learning the story while playing the game, not by having seen so many clips and videos of the game pre-release, I'd already pieced it together.

I was quite 'meh' about about inFamous when Sony revealed it before the PS3 release and I had no plans to buy it but gave the free demo a go and must have played that small mission set more than 100 times. Easily my most played games of the PS3 generation. Played, re-played, both paths, over and over. This is my most anticipated game this year and I'm really glad it's out soon. I have no worries about Sucker Punch delivering.

But no, I'm not really expecting to be able to drive cars. I'm just imaging the kind of havoc I could cause if they do let you interact more with the stuff in the city more.
 
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Its a game where u can fly, shoot firebombs from bare hands, soar like smoke, dive down like a meteor and zip around like a lightning streak: and you guys want to walk and drive a car ;) ! looking at the wrong game.

The game has to be fun in what it does. No one cares we can't sit down on chairs in FPSs.

There are moments in a game where I just like to walk.
I do that in FPS as much as action adventure or open world.
 
Who said I wanted to be a hero? ;) Actually I much prefer the hero route but that doesn't mean I'm merciful to my enemies!


.

No, no, What i meant was would Superman , or really any super powered guy, really use such lowly "human" tactics as sending an explading car when he can literally fry people with his "powers" , eh ! ;)

Anyways, Here's a new screen I found:
inFamousSecondSon.jpg
 
No, no, What i meant was would Superman , or really any super powered guy, really use such lowly "human" tactics as sending an explading car when he can literally fry people with his "powers" , eh ! ;)

Anyways, Here's a new screen I found:
inFamousSecondSon.jpg
We love to experiment with the possibilities ;)


Btw that screen looks nice
 
http://www.youtube.com/watch?v=Sqz5dbs5zmo

That's why the ability to walk is crucial, especially in action games.

Also, that's a really nice looking screen shot that sorta highlights the differences between a straight up next gen game and the last gen ports with bolted-on features: You can barely see the polygons anymore, and instead of appreciating a really great rock texture I now appreciate a really nice looking rock.
 
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You can barely see the polygons anymore, and instead of appreciating a really great rock texture I now appreciate a really nice looking rock.

Now THAT is progress.

/end sarcasm

Very nice looking game, I'll buy this the moment it's released.
 
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