standing ovation
Regular
Now that looks real
I don't understand. Why do you guys swoon over screenshots when you know the graphics in-game do not come anywhere near this level of fidelity?
Now that looks real
I don't understand. Why do you guys swoon over screenshots when you know the graphics in-game do not come anywhere near this level of fidelity?
Look at the bullshots for Forza2. They weren't nearly this good. The reason is that the lighting model (or artistic touch on the parameters) is much better, and that's not going to get worse with the shipping game.I don't understand. Why do you guys swoon over screenshots when you know the graphics in-game do not come anywhere near this level of fidelity?
Look at the bullshots for Forza2. They weren't nearly this good. The reason is that the lighting model (or artistic touch on the parameters) is much better, and that's not going to get worse with the shipping game.
What you guys are doing is like -- it's like flipping through a magazine and saying this model is 'hotter' than that one when both of them are air-brushed! You haven't got a clue what they really look like. And that's okay, provided a publication is as close as you'll ever get to them. But if this is your expectation when you finally meet in person, you will be sweeping up the pieces of your crystal fantasy.
Turn10 is this close to false advertising (my fingers have collapsed to the gate width of ATI’s latest GPU :smile2: ), but you guys are too busy drooling to even notice. Those Forza 3 pics are forgeries -- err, bullshots -- just like Forza 2. They are photos that have been 'developed' by a non-real-time rendering program and are passed off as in-game pics solely because all of this is occurring within photomode.
Outside of photomode, real-time screen grabs will bring you back to reality.
Give me one good reason that the bullshots will make a bigger difference in Forza3 than in Forza2.What you guys are doing is like -- it's like flipping through a magazine and saying this model is 'hotter' than that one when both of them are air-brushed!
There are streaming videos out there of actual gameplay.
It would be false advertising if it was claimed the shots were of actual gameplay by Turn10. And not many people complain about airbrushed models in the gents magazines. And yea some models are hotter than others even when airbrushed.
It is no different than what every other racing game is doing. It's baloney but it's standard practice by now. In fact it would almost be malpractice on the part of any advertising department to not do this. If you put out real shots, theyre just going to look awful next to the competition's bullshots.
Without professional photography and airbrushing some models -- okay, a lot of models -- just aren't that hot. It is all an illusion, and this is the predicament Forza 3 is in.
Give me one good reason that the bullshots will make a bigger difference in Forza3 than in Forza2.
It's the same as always. Temporal and spatial supersampling, and maybe only the latter. We've seen official videos, we've seen offscreen action. I'll give you 5:1 odds and make a bet with you that the improvement between Forza2 and Forza3 bullshots will be similar to the improvement we see in game.
Same as GT5...so I'm not sure what the brooha over.
Regards,
SB
Gran Turismo marketing and gameplay have a certain parity that Forza 3 totally lacks.
It may be standard practice to prop up a game on a few white lies, but trying to hide it behind a bunch of bald-faced ones? Has Turn10 forgotten Truth in Advertising law?
Gran Turismo marketing and gameplay have a certain parity that Forza 3 totally lacks.
Without professional photography and airbrushing some models -- okay, a lot of models -- just aren't that hot. It is all an illusion, and this is the predicament Forza 3 is in.
Gran Turismo marketing and gameplay have a certain parity that Forza 3 totally lacks.
Direct feed footage from the E3 build of the game... doesn't make it look like Turn 10 has been misleading us with their photo-mode screens.
Well not most people on this forum anyway! (I think only the second half is semi-live gameplay by the way, and it seems to be in AI driver mode, because some of the camera positions are rather difficult to keep driving the ideal line in I wager) Lots of aliasing in there right now, also in the car select screens, but that could also be the recording quality. Anyway, I'm going back to 'we'll see when it gets out'. I'll probably buy it, like I bought Forza 1 and 2, but I'm not holding my breath just yet.
These promotional shots are created in game, just with higher than gameplay IQ. The lighting, shading, shadowing, models, scenery etc. are all what you will experience in game while driving. GT and Forza behave exactly the same in this regard, so if it's acceptible for GT, it is for Forza.Gran Turismo marketing and gameplay have a certain parity that Forza 3 totally lacks.