Angelcurio said:Actually, they DID sell their stock back to immersion:
Back to Immersion or just "sold" in general?
Angelcurio said:Actually, they DID sell their stock back to immersion:
Angelcurio said:Actually, they DID sell their stock back to immersion:
Link: http://www.gamespot.com/news/6153305.html
The article does not go into specifics. Made a mistake.TheChefO said:Back to Immersion or just "sold" in general?
Guden Oden said:That's completely unfounded speculation.
The 360 is by far the noisiest console out there, no doubt about it. It's noisier than most PCs in fact, simply because PCs typically do not have a 10x DVDROM drive going at full speed constantly.
I think many do care about noise, especially as fan and DVDROM noise happen to not be very pleasant sounds to the human ear. Then again, there's nothing that says the PS3 REALLY will be any quieter, maybe it needs seven fans from hell to keep everything cool, I've no idea. However, if it IS quieter, I'd rather game on a quiet system than on a noisy one, that's for sure. Assuming sound and graphics are roughly equal in both versions, that is.
Ha ha ha ha ha ha ha! Goodness, I never knew such innocent naivety still existed in the worldTheChefO said:If it were a frivilous patent it would not have been granted and certainly would not have held up in court.
This is eally about how one feels about patents, not about using polls to convince companies about the value of a product.Bobbler said:First they sue them with a frivolous patent, and then attempt to make a mockery of them in public to get them to do business with them?
Guden Oden said:That's completely unfounded speculation.
The 360 is by far the noisiest console out there, no doubt about it. It's noisier than most PCs in fact, simply because PCs typically do not have a 10x DVDROM drive going at full speed constantly.
Sis said:This is eally about how one feels about patents, not about using polls to convince companies about the value of a product.
We can skirt around the issue all day, but the bottom line appears to be: patents are bad (or at least this one is) therefore the company holding the bad patent is bad and does bad things...
Bobbler said:This really doesn't have anything to do with patents, it's the fact that Immersion is being underhanded in their approach to get Sony to recognize them. They've been making public comments about how PS3 is going backwards because of the lack of rumble (which may or may not be true in a small sense), then making polls with questions/answers that are so skewed as to be next to useless in gathering any real information, just to get the public more aware (and more upset) of the percieved problem. Immersion is pressuring Sony into adding rumble by getting the consumers upset (more upset than usual, that is), not by impressing Sony with a good deal or an excellent product which is how most solid business ventures generally come about -- it's actually very close to racketeering (although this is a legal and less harmful version)... it's causing an artificial problem (or making an already present problem worse) just to sell your product/service that just so happens to fix that problem. It's just outright shady, and I think they should look for a different way of doing business -- am I going to lose sleep over it? not likely, but it doesn't mean I can't get mildly annoyed on a forum.
Stick through going through the law courts like any other mature, professional business, in the same way Sony are tied to complying with the law once it finally says 'no more skirting arounf the issue, pay up.' But until the law courts confirm categorically Sony owe the money, Immersion can't claim it. And stupid as the law is, it allows the courts to change their mind, so a party may be found guilty once or twice and then let off. As long as there's a chance of Sony being cleared of paying anything, they're entitled to resist and Immersion just have to sit it out.Powderkeg said:Keeping that in mind, how would you suggest Immersion goes about convincing Sony to not only pay the $90 Million they owe, but license their tech for future products?
Shifty Geezer said:Stick through going through the law courts like any other mature, professional business, in the same way Sony are tied to complying with the law once it finally says 'no more skirting arounf the issue, pay up.' But until the law courts confirm categorically Sony owe the money, Immersion can't claim it. And stupid as the law is, it allows the courts to change their mind, so a party may be found guilty once or twice and then let off. As long as there's a chance of Sony being cleared of paying anything, they're entitled to resist and Immersion just have to sit it out.
Also this questionnaire isn't about getting the money owed them, but trying to get more money from getting into PS3. Immersion should work on their sales pitch to the console manufacturer if they've failed to convince them including Immersion tech is a good idea.
You don't. Sony know there's tech out there, and it's their perogative to decide whether to include it or not, for whatever reasons they want.Powderkeg said:OK what sales pitch do you come up with that says "You owe us $90 million, and you should not only pay us that, but license our tech for the PS3 too."
It was good enough for the PS1 and PS2, and every other contemporary console, but not the PS3? Or more likely, Sony is bitter about the lawsuit, right or wrong, so they are taking their toy and going home.Shifty Geezer said:Immersions tech isn't enough in and of itself to convince Sony that they want it in PS3
patsu said:Lawsuits aside, it's certainly fair for Immersion to try to get a deal from Sony. But I fear the poll, done in an informal, public way, has reduced that possibility rather than help them. The following are some of the responses I have seen before :
* Sony exec got angered because the poll implied that they do not understand their userbase and needs (and hence an after-the-fact survey is needed to challenge their positions).
* Sony exec got p*ssed because Immersion is trying to tell them how to run their game division (i.e., what should or should not be included, and why).
* Sony execs still have no time for rumble because it's a solved problem in the grand scheme of things (6-degree motion sensor is next-gen. Rumble does not contribute to next-gen game play and appeals only to a small portion of our user base and our partner, Logitech will gladly address their needs). Why should Sony throw more money at something that is not strategic at this point ? Why not spend the money more wisely on Playstation Online ? or more exclusives ?
* Sony middle level doesn't feel happy because they may have done their part to conclude that rumble is non-critical *in general*. The informal poll is trying to change their conclusion in a vested manner. Even if Sony middle level did not meet to discuss rumble, or run any studies (what for ?), they will not thank Immersion for bringing up a "dead" issue.
* Sony staff just laugh off the Internet poll as a weak, not-so-savvy attempt to trap Sony. No one will feel smart about bringing up Immersion for any opportunities.
Who does Immersion want to work with in Sony ? Do they have a money making deal for Sony ?
wco81 said:Didn't Sony claim the PS3 would generate the same noise levels as the PS2 Slim?
Hmm, X360 is maxing out the DVD-ROM RPMs? Maybe that's another thing to consider in the DVD vs. Blu-Ray for games debate, if in fact the Blu-Ray drive turns out to be much quieter than the X360.
expletive said:The way i see it, they've got nothing to lose.
expletive said:Well I dont see how the poll can make immersion have any less technology in the PS3 controller.
TheChefO said:If it were a frivilous patent it would not have been granted and certainly would not have held up in court.
When one looks at the public character of the company as a whole, it would seem the first answer is the correct one. And yes it is silly that it has come down to this but company pride has got in the way of success many times before. Not that I think Rumble will make or break them mind you, it would take a lot of mistakes to break them. They do seem to be racking them up lately though.
Powderkeg said:Well, your recollection is poor.
Immersion applied for the patent in 1994, but wasn't actually awarded the patent until late 2000. Once they were granted the patent they approached both Sony and MS with their claims to the tech and requested royalty money. Negotiations took place, and ultimately neither one wanted to settle, so in early 2002 Immersion filed the lawsuit.
There was less than a year and a half gap between the time the patent was awarded and the time the lawsuit was filed in court. That's totally normal for a case like this where there had to be a lot of lawyer interaction before the lawsuit could be filed.