Alrighty... Both are definitely 720p. I was able to find a number of areas that show 2xMSAA on 360 although it's very tough with the post processing interfering in some parts of the scene on top of the very low contrast environment.
On the PS3, I was hard pressed to find any MSAA no matter what I was looking at. I was running around the demo, particularly the second level where there's almost nothing to be rendered whilst climbing the ladder and it doesn't seem like it has any AA. The forest stuff certainly didn't have any, but the rather uniform colour palette hides a lot of the edge stuff anyway.
It may not be variable AA for this title this time, and I wouldn't be surprised given what they've shown in videos thus far. They probably need all the bandwidth & vertex processing they can muster.
On the PS3, I was hard pressed to find any MSAA no matter what I was looking at. I was running around the demo, particularly the second level where there's almost nothing to be rendered whilst climbing the ladder and it doesn't seem like it has any AA. The forest stuff certainly didn't have any, but the rather uniform colour palette hides a lot of the edge stuff anyway.
It may not be variable AA for this title this time, and I wouldn't be surprised given what they've shown in videos thus far. They probably need all the bandwidth & vertex processing they can muster.